implemented: [x] ingame menu [x] main menu [x] menus [x] fancy fades [x] structural earthquake [ ] the rest of the main menu (difficulty/char select)
18 lines
No EOL
361 B
C
18 lines
No EOL
361 B
C
/*
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* This software is licensed under the terms of the MIT-License
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* See COPYING for further information.
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* ---
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* Copyright (C) 2011, Lukas Weber <laochailan@web.de>
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*/
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#ifndef MAINMENU_H
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#define MAINMENU_H
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typedef struct MenuData MenuData;
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void create_main_menu(MenuData *m);
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void draw_main_menu(MenuData *m);
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void main_menu_loop(MenuData *m);
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#endif |