63 lines
1.5 KiB
C
63 lines
1.5 KiB
C
/*
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* This software is licensed under the terms of the MIT-License
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* See COPYING for further information.
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* ---
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* Copyright (c) 2011-2017, Lukas Weber <laochailan@web.de>.
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* Copyright (c) 2012-2017, Andrei Alexeyev <akari@alienslab.net>.
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*/
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#pragma once
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#include "taisei.h"
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#include <stdbool.h>
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#include <SDL.h>
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#include "ending.h"
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#define PROGRESS_FILE "storage/progress.dat"
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#define PROGRESS_MAXFILESIZE 4096
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#ifdef DEBUG
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// #define PROGRESS_UNLOCK_ALL
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#endif
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typedef enum ProgfileCommand {
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// do not reorder this!
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PCMD_UNLOCK_STAGES = 0x00,
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PCMD_UNLOCK_STAGES_WITH_DIFFICULTY = 0x01,
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PCMD_HISCORE = 0x02,
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PCMD_STAGE_PLAYINFO = 0x03,
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PCMD_ENDINGS = 0x04,
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PCMD_GAME_SETTINGS = 0x05,
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PCMD_GAME_VERSION = 0x06,
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} ProgfileCommand;
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typedef struct StageProgress {
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// keep this struct small if you can
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// see stage_get_progress_from_info() in stage.c for more information
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unsigned int unlocked : 1;
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uint32_t num_played;
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uint32_t num_cleared;
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} StageProgress;
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struct UnknownCmd;
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typedef struct GlobalProgress {
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uint32_t hiscore;
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uint32_t achieved_endings[NUM_ENDINGS];
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struct UnknownCmd *unknown;
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struct {
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uint8_t difficulty;
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uint8_t character;
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uint8_t shotmode;
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} game_settings;
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} GlobalProgress;
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extern GlobalProgress progress;
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void progress_load(void);
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void progress_save(void);
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void progress_unload(void);
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