.. |
animation.c
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fix various issues discovered by scan-build
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2018-07-31 11:50:04 +03:00 |
animation.h
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Text rendering rewrite and optimizations; some refactoring (#129)
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2018-06-30 00:36:51 +03:00 |
bgm.c
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
bgm.h
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
bgm_mixer.c
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Text rendering rewrite and optimizations; some refactoring (#129)
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2018-06-30 00:36:51 +03:00 |
bgm_null.c
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
font.c
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Fix textures being internally Y-flipped (#142)
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2018-08-28 11:25:54 +03:00 |
font.h
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define an auxiliary textures interface for sprite/text shaders
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2018-07-24 21:00:44 +03:00 |
meson.build
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
model.c
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fix ubsan bitching about the obj loader
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2018-08-01 21:09:18 +03:00 |
model.h
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fix ubsan bitching about the obj loader
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2018-08-01 21:09:18 +03:00 |
postprocess.c
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Refactor framebuffer-related stuff (#130)
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2018-07-04 11:36:16 +03:00 |
postprocess.h
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Refactor framebuffer-related stuff (#130)
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2018-07-04 11:36:16 +03:00 |
resource.c
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Refactor framebuffer-related stuff (#130)
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2018-07-04 11:36:16 +03:00 |
resource.h
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Refactor framebuffer-related stuff (#130)
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2018-07-04 11:36:16 +03:00 |
sfx.c
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
sfx.h
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implement damage feedback sound
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2018-06-12 18:00:32 +02:00 |
sfx_mixer.c
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
sfx_null.c
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
shader_object.h
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
shader_program.h
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
sprite.c
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Fix textures being internally Y-flipped (#142)
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2018-08-28 11:25:54 +03:00 |
sprite.h
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
texture.c
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Fix textures being internally Y-flipped (#142)
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2018-08-28 11:25:54 +03:00 |
texture.h
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support mipmaps and anisotropy (not used until we have premultiplied alpha)
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2018-07-11 14:55:08 +03:00 |