..
charprofile.c
resource: lifetime management redesign (WIP)
2023-04-29 20:01:50 +02:00
charprofile.h
resource: lifetime management redesign (WIP)
2023-04-29 20:01:50 +02:00
charselect.c
preload: update all preloads
2023-06-16 22:19:11 -04:00
charselect.h
resource: lifetime management redesign (WIP)
2023-04-29 20:01:50 +02:00
common.c
resource: lifetime management redesign (WIP)
2023-04-29 20:01:50 +02:00
common.h
menu/common: add context argument for draw_menu_list()
2022-02-16 05:09:30 +02:00
cutsceneview.c
util/callchain: split from eventloop
2023-04-07 16:08:49 +02:00
cutsceneview.h
replace include guards with #pragma once
2021-08-31 23:34:46 +03:00
difficultyselect.c
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
difficultyselect.h
replace include guards with #pragma once
2021-08-31 23:34:46 +03:00
gameovermenu.c
transition: use the callchain system for callbacks
2023-04-07 16:08:49 +02:00
gameovermenu.h
transition: use the callchain system for callbacks
2023-04-07 16:08:49 +02:00
ingamemenu.c
transition: use the callchain system for callbacks
2023-04-07 16:08:49 +02:00
ingamemenu.h
transition: use the callchain system for callbacks
2023-04-07 16:08:49 +02:00
mainmenu.c
global: basic kiosk mode support
2023-06-20 01:13:50 +02:00
mainmenu.h
resource: lifetime management redesign (WIP)
2023-04-29 20:01:50 +02:00
media.c
resource: lifetime management redesign (WIP)
2023-04-29 20:01:50 +02:00
media.h
resource: lifetime management redesign (WIP)
2023-04-29 20:01:50 +02:00
menu.c
menu: add MF_NoDemo MenuFlag
2023-06-08 01:45:48 +02:00
menu.h
menu: add MF_NoDemo MenuFlag
2023-06-08 01:45:48 +02:00
meson.build
In-Game Character Profiles ( #327 )
2021-12-22 23:52:22 +02:00
musicroom.c
resources: add intro bgm
2023-06-26 09:02:46 +02:00
musicroom.h
resource: lifetime management redesign (WIP)
2023-04-29 20:01:50 +02:00
options.c
gamepad: overhaul analog stick handling
2023-07-12 00:13:19 +02:00
options.h
replace include guards with #pragma once
2021-08-31 23:34:46 +03:00
replayview.c
menu/replayview: cleanup events after watching replay
2023-06-17 21:52:44 +02:00
replayview.h
transition: use the callchain system for callbacks
2023-04-07 16:08:49 +02:00
savereplay.c
menu/savereplay: disable demoplayer
2023-06-08 01:46:39 +02:00
savereplay.h
util/callchain: split from eventloop
2023-04-07 16:08:49 +02:00
spellpractice.c
menu/common: add context argument for draw_menu_list()
2022-02-16 05:09:30 +02:00
spellpractice.h
replace include guards with #pragma once
2021-08-31 23:34:46 +03:00
stagepractice.c
menu/common: add context argument for draw_menu_list()
2022-02-16 05:09:30 +02:00
stagepractice.h
replace include guards with #pragma once
2021-08-31 23:34:46 +03:00
stageselect.c
menu/common: add context argument for draw_menu_list()
2022-02-16 05:09:30 +02:00
stageselect.h
replace include guards with #pragma once
2021-08-31 23:34:46 +03:00
submenus.c
Fix some issues found by clang static analysis
2021-06-18 16:11:00 +03:00
submenus.h
replace include guards with #pragma once
2021-08-31 23:34:46 +03:00