.. |
charselect.c
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
charselect.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
common.c
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
common.h
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Add experimental framelimiter mode (TAISEI_FRAMELIMITER_LOGIC_ONLY)
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2018-01-18 18:45:40 +02:00 |
difficultyselect.c
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
difficultyselect.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
gameovermenu.c
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
gameovermenu.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
ingamemenu.c
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fix some of the set_ortho/draw_fbo madness
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2018-04-26 02:50:48 +03:00 |
ingamemenu.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
mainmenu.c
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fix some of the set_ortho/draw_fbo madness
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2018-04-26 02:50:48 +03:00 |
mainmenu.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
menu.c
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refuse to replay stages with invalid ids or plrmodes, display an error message
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2018-05-08 11:21:01 +03:00 |
menu.h
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refuse to replay stages with invalid ids or plrmodes, display an error message
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2018-05-08 11:21:01 +03:00 |
meson.build
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Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116)
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2018-04-12 17:08:48 +03:00 |
options.c
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debug: add key to toggle display of real collision boundaries
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2018-05-08 16:03:12 +03:00 |
options.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
replayview.c
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refuse to replay stages with invalid ids or plrmodes, display an error message
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2018-05-08 11:21:01 +03:00 |
replayview.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
savereplay.c
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Improve filename timestamps (screenshots, replays)
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2018-05-28 12:03:14 +03:00 |
savereplay.h
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single stage mode: act like a practice mode; ability to save replays
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2018-01-06 23:18:11 +02:00 |
spellpractice.c
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make benchmark spell appear last; account for extra stage in the spellstage system
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2018-01-21 12:35:48 +02:00 |
spellpractice.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stagepractice.c
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stagepractice.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stageselect.c
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make benchmark spell appear last; account for extra stage in the spellstage system
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2018-01-21 12:35:48 +02:00 |
stageselect.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
submenus.c
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
submenus.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |