taisei/src/menu
Andrei Alexeyev 5a83aa177e
Improve filename timestamps (screenshots, replays)
* Get rid of timezone information.
    * If possible, add milliseconds precision. This is useful when
    taking several screenshots in quick succession.
2018-05-28 12:03:14 +03:00
..
charselect.c Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
charselect.h Happy New Year! 2018-01-04 19:14:31 +02:00
common.c Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
common.h Add experimental framelimiter mode (TAISEI_FRAMELIMITER_LOGIC_ONLY) 2018-01-18 18:45:40 +02:00
difficultyselect.c Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
difficultyselect.h Happy New Year! 2018-01-04 19:14:31 +02:00
gameovermenu.c Happy New Year! 2018-01-04 19:14:31 +02:00
gameovermenu.h Happy New Year! 2018-01-04 19:14:31 +02:00
ingamemenu.c fix some of the set_ortho/draw_fbo madness 2018-04-26 02:50:48 +03:00
ingamemenu.h Happy New Year! 2018-01-04 19:14:31 +02:00
mainmenu.c fix some of the set_ortho/draw_fbo madness 2018-04-26 02:50:48 +03:00
mainmenu.h Happy New Year! 2018-01-04 19:14:31 +02:00
menu.c refuse to replay stages with invalid ids or plrmodes, display an error message 2018-05-08 11:21:01 +03:00
menu.h refuse to replay stages with invalid ids or plrmodes, display an error message 2018-05-08 11:21:01 +03:00
meson.build Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
options.c debug: add key to toggle display of real collision boundaries 2018-05-08 16:03:12 +03:00
options.h Happy New Year! 2018-01-04 19:14:31 +02:00
replayview.c refuse to replay stages with invalid ids or plrmodes, display an error message 2018-05-08 11:21:01 +03:00
replayview.h Happy New Year! 2018-01-04 19:14:31 +02:00
savereplay.c Improve filename timestamps (screenshots, replays) 2018-05-28 12:03:14 +03:00
savereplay.h single stage mode: act like a practice mode; ability to save replays 2018-01-06 23:18:11 +02:00
spellpractice.c make benchmark spell appear last; account for extra stage in the spellstage system 2018-01-21 12:35:48 +02:00
spellpractice.h Happy New Year! 2018-01-04 19:14:31 +02:00
stagepractice.c Happy New Year! 2018-01-04 19:14:31 +02:00
stagepractice.h Happy New Year! 2018-01-04 19:14:31 +02:00
stageselect.c make benchmark spell appear last; account for extra stage in the spellstage system 2018-01-21 12:35:48 +02:00
stageselect.h Happy New Year! 2018-01-04 19:14:31 +02:00
submenus.c Happy New Year! 2018-01-04 19:14:31 +02:00
submenus.h Happy New Year! 2018-01-04 19:14:31 +02:00