taisei/src/resource
laochailan a8fb6e00f6
implement damage feedback sound
stop loops by fadeout. at the moment the fadeout is 300ms long which sounds okay for the damage feedback, but not so nice for the other loops which were built around immediate stopping. The next step is to make the fadeout duration variable
2018-06-12 18:00:32 +02:00
..
animation.c bug in the animation spec parser 2018-05-05 11:03:58 +02:00
animation.h put the animation format documentation into a separate file 2018-04-15 11:05:20 +02:00
bgm.c Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
bgm.h Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
bgm_mixer.c Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
bgm_null.c Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
font.c integrate fonts into the resource system (preparing for text rendering rewrite) 2018-06-08 07:49:40 +03:00
font.h integrate fonts into the resource system (preparing for text rendering rewrite) 2018-06-08 07:49:40 +03:00
meson.build Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
model.c Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
model.h Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
postprocess.c Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
postprocess.h Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
resource.c integrate fonts into the resource system (preparing for text rendering rewrite) 2018-06-08 07:49:40 +03:00
resource.h integrate fonts into the resource system (preparing for text rendering rewrite) 2018-06-08 07:49:40 +03:00
sfx.c Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
sfx.h implement damage feedback sound 2018-06-12 18:00:32 +02:00
sfx_mixer.c Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
sfx_null.c Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
shader_object.h Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
shader_program.h Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
sprite.c Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
sprite.h Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
texture.c integrate fonts into the resource system (preparing for text rendering rewrite) 2018-06-08 07:49:40 +03:00
texture.h Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00