[a Work In Progress fork, expect history overwriting]
gfx | ||
models | ||
sfx | ||
shader | ||
src | ||
.gitignore | ||
cmake_uninstall.cmake.in | ||
CMakeLists.txt | ||
COPYING | ||
FindALUT.cmake | ||
README | ||
story.txt | ||
taisei.desktop | ||
taisei.png |
Taisei 1. Introduction Taisei is an open clone of the Touhou series. Touhou is a one-man project of shoot-em-up games set in an isolated world full of Japanese folklore. 2. Installation Dependencies: - SDL, SDL_ttf - libpng - OpenGL - OpenAL, ALUT - CMake (build system) To build and install Taisei just follow these steps. mkdir build cd build cmake -DCMAKE_INSTALL_PREFIX=$yourprefix .. make make install This will install game data to $prefix/share/taisei/ and build this path _statically_ into the executable. This might be a package maintainer's choice. Alternatively you may want to add -DRELATIVE=TRUE to get a relative structure like $prefix/taisei $prefix/data/ ($prefix/config) RELATIVE is always set when building for Windows. 3. NOTE ABOUT REPLAYS As of version 1.0 replays are not guaranteed to work between different operating systems or architectures (or compiler versions). Screen capture your replays if you really want to publish them. 4. Contact http://taisei-project.org/ #taisei-project on Freenode