taisei/src/renderer/glcommon
Andrei Alexeyev 5274cec283
gl33: use glTexStorage* and glInvalidateTexImage* when available
glTexStorage is mostly intended to work around a regression in ANGLE's
Metal backend; see https://issues.chromium.org/issues/355605685

Potentially fixes #386
2024-10-01 04:22:30 +02:00
..
debug.c src: the great #include massacre of 2024 2024-05-17 14:11:48 +02:00
debug.h src: run upkeep 2024-05-17 04:58:47 +02:00
meson.build gles: create angle context in webgl mode on windows 2023-08-28 19:15:40 +02:00
opengl.c gl33: use glTexStorage* and glInvalidateTexImage* when available 2024-10-01 04:22:30 +02:00
opengl.h gl33: use glTexStorage* and glInvalidateTexImage* when available 2024-10-01 04:22:30 +02:00
shaders.c src: the great #include massacre of 2024 2024-05-17 14:11:48 +02:00
shaders.h src: run upkeep 2024-05-17 04:58:47 +02:00
texture.c src: the great #include massacre of 2024 2024-05-17 14:11:48 +02:00
texture.h src: run upkeep 2024-05-17 04:58:47 +02:00
vtable.h src: run upkeep 2024-05-17 04:58:47 +02:00