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glTexStorage is mostly intended to work around a regression in ANGLE's Metal backend; see https://issues.chromium.org/issues/355605685 Potentially fixes #386 |
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.. | ||
debug.c | ||
debug.h | ||
meson.build | ||
opengl.c | ||
opengl.h | ||
shaders.c | ||
shaders.h | ||
texture.c | ||
texture.h | ||
vtable.h |