taisei/src
2017-10-01 00:43:22 +03:00
..
menu basic utf8 text input, with clipboard support 2017-10-01 00:43:22 +03:00
resource WIP event system rewrite. text input missing 2017-10-01 00:43:18 +03:00
rwops rwops_segment: fix false assertion failure 2017-09-30 03:55:30 +03:00
stages looping sounds and stage1 shot soundification 2017-09-30 19:33:07 +02:00
vfs reorganize directory structure, fix minor vfs bugs 2017-09-27 14:16:16 +03:00
assert.h update copyright and credits 2017-09-12 04:28:15 +03:00
audio.h looping sounds and stage1 shot soundification 2017-09-30 19:33:07 +02:00
audio_common.c preload properly and make single bullets audible 2017-09-30 20:11:10 +02:00
audio_mixer.c looping sounds and stage1 shot soundification 2017-09-30 19:33:07 +02:00
audio_mixer.h looping sounds and stage1 shot soundification 2017-09-30 19:33:07 +02:00
audio_null.c looping sounds and stage1 shot soundification 2017-09-30 19:33:07 +02:00
boss.c make boss flicker on damage 2017-09-27 11:08:32 +02:00
boss.h update to use #pragma once 2017-09-27 14:14:53 +02:00
cli.c update copyright and credits 2017-09-12 04:28:15 +03:00
cli.h update to use #pragma once 2017-09-27 14:14:53 +02:00
CMakeLists.txt correct dependencies 2017-09-27 23:24:57 +03:00
color.c fix undefined behaviour in various places 2017-09-26 03:38:34 +03:00
color.h update to use #pragma once 2017-09-27 14:14:53 +02:00
config.c config changes 2017-09-27 01:03:16 +03:00
config.h update to use #pragma once 2017-09-27 14:14:53 +02:00
credits.c WIP event system rewrite. text input missing 2017-10-01 00:43:18 +03:00
credits.h update to use #pragma once 2017-09-27 14:14:53 +02:00
dialog.c update copyright and credits 2017-09-12 04:28:15 +03:00
dialog.h update to use #pragma once 2017-09-27 14:14:53 +02:00
difficulty.c update copyright and credits 2017-09-12 04:28:15 +03:00
difficulty.h update to use #pragma once 2017-09-27 14:14:53 +02:00
ending.c WIP event system rewrite. text input missing 2017-10-01 00:43:18 +03:00
ending.h update to use #pragma once 2017-09-27 14:14:53 +02:00
enemy.c update copyright and credits 2017-09-12 04:28:15 +03:00
enemy.h update to use #pragma once 2017-09-27 14:14:53 +02:00
events.c remove events_print_handlers 2017-10-01 00:43:22 +03:00
events.h basic utf8 text input, with clipboard support 2017-10-01 00:43:22 +03:00
fbo.c update copyright and credits 2017-09-12 04:28:15 +03:00
fbo.h update to use #pragma once 2017-09-27 14:14:53 +02:00
gamepad.c WIP event system rewrite. text input missing 2017-10-01 00:43:18 +03:00
gamepad.h update to use #pragma once 2017-09-27 14:14:53 +02:00
global.c WIP event system rewrite. text input missing 2017-10-01 00:43:18 +03:00
global.h WIP event system rewrite. text input missing 2017-10-01 00:43:18 +03:00
hashtable.c update copyright and credits 2017-09-12 04:28:15 +03:00
hashtable.h update to use #pragma once 2017-09-27 14:14:53 +02:00
item.c fixed full power at stage start 2017-09-19 11:52:18 +02:00
item.h update to use #pragma once 2017-09-27 14:14:53 +02:00
laser.c fix undefined behaviour in various places 2017-09-26 03:38:34 +03:00
laser.h update to use #pragma once 2017-09-27 14:14:53 +02:00
list.c WIP event system rewrite. text input missing 2017-10-01 00:43:18 +03:00
list.h WIP event system rewrite. text input missing 2017-10-01 00:43:18 +03:00
log.c update copyright and credits 2017-09-12 04:28:15 +03:00
log.h update to use #pragma once 2017-09-27 14:14:53 +02:00
main.c WIP event system rewrite. text input missing 2017-10-01 00:43:18 +03:00
matrix.c update copyright and credits 2017-09-12 04:28:15 +03:00
matrix.h update to use #pragma once 2017-09-27 14:14:53 +02:00
player.c clear on death 2017-09-27 11:17:14 +02:00
player.h update to use #pragma once 2017-09-27 14:14:53 +02:00
plrmodes.c update copyright and credits 2017-09-12 04:28:15 +03:00
plrmodes.h update to use #pragma once 2017-09-27 14:14:53 +02:00
progress.c update copyright and credits 2017-09-12 04:28:15 +03:00
progress.h update to use #pragma once 2017-09-27 14:14:53 +02:00
projectile.c preload properly and make single bullets audible 2017-09-30 20:11:10 +02:00
projectile.h update copyright and credits 2017-09-12 04:28:15 +03:00
random.c update copyright and credits 2017-09-12 04:28:15 +03:00
random.h update to use #pragma once 2017-09-27 14:14:53 +02:00
replay.c include game version info in replays 2017-09-26 23:09:00 +03:00
replay.h update to use #pragma once 2017-09-27 14:14:53 +02:00
stage.c WIP event system rewrite. text input missing 2017-10-01 00:43:18 +03:00
stage.h looping sounds and stage1 shot soundification 2017-09-30 19:33:07 +02:00
stagedraw.c make boss flicker on damage 2017-09-27 11:08:32 +02:00
stagedraw.h update to use #pragma once 2017-09-27 14:14:53 +02:00
stagetext.c add drop shadow to stage text 2017-09-14 08:52:41 +02:00
stagetext.h update to use #pragma once 2017-09-27 14:14:53 +02:00
stageutils.c update copyright and credits 2017-09-12 04:28:15 +03:00
stageutils.h update to use #pragma once 2017-09-27 14:14:53 +02:00
taisei.rc.in windows: associate replays with taisei 2017-09-27 19:02:02 +03:00
taiseigl.c update copyright and credits 2017-09-12 04:28:15 +03:00
taiseigl.h update copyright and credits 2017-09-12 04:28:15 +03:00
transition.c update copyright and credits 2017-09-12 04:28:15 +03:00
transition.h update to use #pragma once 2017-09-27 14:14:53 +02:00
util.c basic utf8 text input, with clipboard support 2017-10-01 00:43:22 +03:00
util.h basic utf8 text input, with clipboard support 2017-10-01 00:43:22 +03:00
vbo.c update copyright and credits 2017-09-12 04:28:15 +03:00
vbo.h update to use #pragma once 2017-09-27 14:14:53 +02:00
version.c include game version info in replays 2017-09-26 23:09:00 +03:00
version.h update to use #pragma once 2017-09-27 14:14:53 +02:00
version_auto.c.in include game version info in replays 2017-09-26 23:09:00 +03:00
video.c WIP event system rewrite. text input missing 2017-10-01 00:43:18 +03:00
video.h WIP event system rewrite. text input missing 2017-10-01 00:43:18 +03:00