.. |
audio
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sync music after skipping to bookmark
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2020-03-04 22:26:40 +02:00 |
dialog
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Remove Lalasa's contributions (by request)
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2019-10-31 13:04:30 +02:00 |
eventloop
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basic "bookmark" system for skipping to specific stage portions
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2020-03-04 22:26:40 +02:00 |
menu
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Don't redefine standard complex macro; use a new cmplx typedef
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2019-11-22 05:38:48 +02:00 |
pch
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
plrmodes
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cont. coroutinizing ReimuB; gapping works properly now
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2020-03-04 22:26:49 +02:00 |
projectile_prototypes
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Add Reimu Hakurei as a playable character (#106)
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2018-08-11 22:13:48 +03:00 |
renderer
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show num. of context swiches/frame in coroutine stats
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2020-03-04 22:26:48 +02:00 |
resource
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Make animation_get_frame never return transient sprites
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2020-03-04 22:26:47 +02:00 |
rwops
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Don't redefine standard complex macro; use a new cmplx typedef
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2019-11-22 05:38:48 +02:00 |
stages
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fix remaining deprecations (except in legacy stages)
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2020-03-04 22:26:48 +02:00 |
util
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WIP proj draw rule revamp; YoumuB revamp; misc changes; giant mess
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2020-03-04 22:26:45 +02:00 |
vfs
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refactor some aspects of path config, ANGLE libs in particular
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2020-02-21 00:36:40 +02:00 |
aniplayer.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
aniplayer.h
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Make animation_get_frame never return transient sprites
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2020-03-04 22:26:47 +02:00 |
arch_switch.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
arch_switch.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
assert.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
boss.c
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fix some trivial deprecations
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2020-03-04 22:26:48 +02:00 |
boss.h
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Add CANCEL_TASK_AFTER and macros for boss attacks
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2020-03-04 22:25:44 +02:00 |
cli.c
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windows: detect intel's shitty driver and fall back to ANGLE
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2019-09-21 16:46:22 +03:00 |
cli.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
color.c
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Don't redefine standard complex macro; use a new cmplx typedef
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2019-11-22 05:38:48 +02:00 |
color.h
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add attr_returns_allocated for functions that allocate new objects
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2019-08-04 01:29:41 +03:00 |
common_tasks.c
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fixup some post-rebase chaos
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2020-03-04 22:26:45 +02:00 |
common_tasks.h
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fixup some post-rebase chaos
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2020-03-04 22:26:45 +02:00 |
config.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
config.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
coroutine.c
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show num. of context swiches/frame in coroutine stats
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2020-03-04 22:26:48 +02:00 |
coroutine.h
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show num. of context swiches/frame in coroutine stats
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2020-03-04 22:26:48 +02:00 |
credits.c
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clear up some ancient 3D confusion
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2020-02-22 08:56:41 +02:00 |
credits.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
dialog.c
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Refactor matrix stack API to get rid of matrix mode (#177)
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2019-10-12 15:02:15 +03:00 |
dialog.h
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preload dialog text shader
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2019-09-12 18:33:08 +03:00 |
difficulty.c
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wip stage 1 progress
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2020-03-04 21:52:53 +02:00 |
difficulty.h
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wip stage 1 progress
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2020-03-04 21:52:53 +02:00 |
drawlayers.inc.h
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WIP proj draw rule revamp; YoumuB revamp; misc changes; giant mess
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2020-03-04 22:26:45 +02:00 |
ending.c
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Remove Lalasa's endings as well
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2019-10-31 15:27:03 +02:00 |
ending.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
enemy.c
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WIP proj draw rule revamp; YoumuB revamp; misc changes; giant mess
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2020-03-04 22:26:45 +02:00 |
enemy.h
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add generic move support for enemies
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2020-03-04 21:52:53 +02:00 |
entity.c
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WIP proj draw rule revamp; YoumuB revamp; misc changes; giant mess
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2020-03-04 22:26:45 +02:00 |
entity.h
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WIP proj draw rule revamp; YoumuB revamp; misc changes; giant mess
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2020-03-04 22:26:45 +02:00 |
events.c
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Make video struct private
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2019-09-11 18:42:13 +03:00 |
events.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
framerate.c
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Don't redefine standard complex macro; use a new cmplx typedef
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2019-11-22 05:38:48 +02:00 |
framerate.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
gamepad.c
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random cleanup
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2019-11-08 20:53:43 +02:00 |
gamepad.h
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Don't redefine standard complex macro; use a new cmplx typedef
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2019-11-22 05:38:48 +02:00 |
global.c
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New RNG API, with crude semi-automatic misuse detection
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2020-03-04 22:26:42 +02:00 |
global.h
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basic "bookmark" system for skipping to specific stage portions
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2020-03-04 22:26:40 +02:00 |
hashtable.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
hashtable.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
hashtable.inc.h
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shut up some debug spam
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2020-03-04 22:26:40 +02:00 |
hashtable_incproxy.inc.h
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Text rendering rewrite and optimizations; some refactoring (#129)
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2018-06-30 00:36:51 +03:00 |
hashtable_predefs.inc.h
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Lots of disorganized (mostly) visual overhaul (#156)
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2019-01-05 00:59:39 +02:00 |
hirestime.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
hirestime.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
item.c
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replace remaining Fade usage in non-stage code
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2020-03-04 22:26:46 +02:00 |
item.h
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experimental event system for coroutine-based stages
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2020-03-04 21:50:50 +02:00 |
laser.c
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replace remaining GrowFade usage in non-stage code
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2020-03-04 22:26:47 +02:00 |
laser.h
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Don't redefine standard complex macro; use a new cmplx typedef
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2019-11-22 05:38:48 +02:00 |
list.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
list.h
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emscripten compatibility fixes
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2019-12-18 15:33:36 +02:00 |
log.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
log.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
main.c
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Initial coroutine/task system implementation
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2020-03-04 21:50:22 +02:00 |
meson.build
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emscripten: move all JS code out of the html
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2020-03-04 22:26:46 +02:00 |
move.c
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fixup some post-rebase chaos
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2020-03-04 22:26:45 +02:00 |
move.h
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fixup some post-rebase chaos
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2020-03-04 22:26:45 +02:00 |
objectpool.c
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use INLINE for some more functions
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2019-08-03 23:42:58 +03:00 |
objectpool.h
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add attr_returns_allocated for functions that allocate new objects
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2019-08-04 01:29:41 +03:00 |
objectpool_fake.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
player.c
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fix remaining deprecations (except in legacy stages)
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2020-03-04 22:26:48 +02:00 |
player.h
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Don't redefine standard complex macro; use a new cmplx typedef
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2019-11-22 05:38:48 +02:00 |
plrmodes.c
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
plrmodes.h
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
progress.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
progress.h
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Don't redefine standard complex macro; use a new cmplx typedef
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2019-11-22 05:38:48 +02:00 |
projectile.c
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fix remaining deprecations (except in legacy stages)
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2020-03-04 22:26:48 +02:00 |
projectile.h
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fix remaining deprecations (except in legacy stages)
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2020-03-04 22:26:48 +02:00 |
projectile_prototypes.c
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Upgrade several files to new RNG API
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2020-03-04 22:26:44 +02:00 |
random.c
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fixup some post-rebase chaos
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2020-03-04 22:26:45 +02:00 |
random.h
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WIP proj draw rule revamp; YoumuB revamp; misc changes; giant mess
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2020-03-04 22:26:45 +02:00 |
refs.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
refs.h
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Initial coroutine/task system implementation
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2020-03-04 21:50:22 +02:00 |
replay.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
replay.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
stage.c
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Upgrade several files to new RNG API
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2020-03-04 22:26:44 +02:00 |
stage.h
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basic "bookmark" system for skipping to specific stage portions
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2020-03-04 22:26:40 +02:00 |
stagedraw.c
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clear up some ancient 3D confusion
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2020-02-22 08:56:41 +02:00 |
stagedraw.h
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New system to manage auto-resized framebuffers
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2019-08-25 02:52:39 +03:00 |
stageobjects.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
stageobjects.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
stagetext.c
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Don't redefine standard complex macro; use a new cmplx typedef
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2019-11-22 05:38:48 +02:00 |
stagetext.h
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Don't redefine standard complex macro; use a new cmplx typedef
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2019-11-22 05:38:48 +02:00 |
stageutils.c
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clear up some ancient 3D confusion
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2020-02-22 08:56:41 +02:00 |
stageutils.h
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clear up some ancient 3D confusion
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2020-02-22 08:56:41 +02:00 |
taisei.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
taisei.manifest
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windows: detect intel's shitty driver and fall back to ANGLE
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2019-09-21 16:46:22 +03:00 |
taisei.rc.in
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windows: detect intel's shitty driver and fall back to ANGLE
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2019-09-21 16:46:22 +03:00 |
taskmanager.c
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emscripten compatibility fixes
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2019-12-18 15:33:36 +02:00 |
taskmanager.h
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add attr_returns_allocated for functions that allocate new objects
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2019-08-04 01:29:41 +03:00 |
transition.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
transition.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
util.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
version.c
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Don't redefine standard complex macro; use a new cmplx typedef
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2019-11-22 05:38:48 +02:00 |
version.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
version_auto.c.in
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
video.c
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fix debug overlay not drawn when global postprocessing is active
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2019-12-05 22:13:38 +02:00 |
video.h
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random cleanup
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2019-11-08 20:53:43 +02:00 |
video_postprocess.c
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New system to manage auto-resized framebuffers
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2019-08-25 02:52:39 +03:00 |
video_postprocess.h
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Support full-screen custom postprocessing
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2019-08-09 21:42:04 +03:00 |