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audio
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
dialog
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
eventloop
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use INLINE for some more functions
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2019-08-03 23:42:58 +03:00 |
menu
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
pch
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
plrmodes
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fix broken interaction of ReimuB gaps with powersurge effect (visual)
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2019-08-23 18:29:40 +03:00 |
projectile_prototypes
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Add Reimu Hakurei as a playable character (#106)
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2018-08-11 22:13:48 +03:00 |
renderer
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
resource
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
rwops
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
stages
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
util
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
vfs
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add attr_returns_allocated for functions that allocate new objects
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2019-08-04 01:29:41 +03:00 |
aniplayer.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
aniplayer.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
arch_switch.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
arch_switch.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
assert.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
boss.c
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
boss.h
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
cli.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
cli.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
color.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
color.h
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add attr_returns_allocated for functions that allocate new objects
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2019-08-04 01:29:41 +03:00 |
config.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
config.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
credits.c
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replace Yukkuri Reimu with Yukkuri Kyouko
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2019-08-22 23:00:13 +03:00 |
credits.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
dialog.c
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
dialog.h
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
difficulty.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
difficulty.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
drawlayers.inc.h
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various adjustments to player shots
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2019-04-15 08:46:49 +03:00 |
ending.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
ending.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
enemy.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
enemy.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
entity.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
entity.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
events.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
events.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
framerate.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
framerate.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
gamepad.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
gamepad.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
global.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
global.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
hashtable.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
hashtable.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
hashtable.inc.h
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add attr_returns_allocated for functions that allocate new objects
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2019-08-04 01:29:41 +03:00 |
hashtable_incproxy.inc.h
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Text rendering rewrite and optimizations; some refactoring (#129)
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2018-06-30 00:36:51 +03:00 |
hashtable_predefs.inc.h
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Lots of disorganized (mostly) visual overhaul (#156)
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2019-01-05 00:59:39 +02:00 |
hirestime.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
hirestime.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
item.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
item.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
laser.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
laser.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
list.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
list.h
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add attr_returns_allocated for functions that allocate new objects
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2019-08-04 01:29:41 +03:00 |
log.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
log.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
main.c
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Support full-screen custom postprocessing
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2019-08-09 21:42:04 +03:00 |
meson.build
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Support full-screen custom postprocessing
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2019-08-09 21:42:04 +03:00 |
objectpool.c
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use INLINE for some more functions
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2019-08-03 23:42:58 +03:00 |
objectpool.h
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add attr_returns_allocated for functions that allocate new objects
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2019-08-04 01:29:41 +03:00 |
objectpool_fake.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
player.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
player.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
plrmodes.c
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
plrmodes.h
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
progress.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
progress.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
projectile.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
projectile.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
projectile_prototypes.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
random.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
random.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
refs.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
refs.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
replay.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
replay.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
stage.c
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Dialogue updates with dynamic facial expressions and defeated character portraits (#175)
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2019-08-22 22:43:34 +03:00 |
stage.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
stagedraw.c
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Support full-screen custom postprocessing
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2019-08-09 21:42:04 +03:00 |
stagedraw.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
stageobjects.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
stageobjects.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
stagetext.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
stagetext.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
stageutils.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
stageutils.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
taisei.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
taisei.rc.in
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Consistent indentation: indent with tabs, align with spaces (#104)
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2018-01-12 20:26:07 +02:00 |
taskmanager.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
taskmanager.h
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add attr_returns_allocated for functions that allocate new objects
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2019-08-04 01:29:41 +03:00 |
transition.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
transition.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
util.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
version.c
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
version.h
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
version_auto.c.in
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make upkeep script preserve existing copyrights
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2019-08-03 20:44:22 +03:00 |
video.c
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Switch SDL video modes detection (#174)
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2019-08-17 08:58:55 +03:00 |
video.h
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fix non-pch build
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2019-08-16 03:56:57 +03:00 |
video_postprocess.c
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Support full-screen custom postprocessing
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2019-08-09 21:42:04 +03:00 |
video_postprocess.h
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Support full-screen custom postprocessing
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2019-08-09 21:42:04 +03:00 |