taisei/src/renderer
Andrei Alexeyev 630929a4a5
gl33: dynamically grow buffers when running out of space
Prevents crashes from loading too many models (happens in normal
gameplay!)
2021-10-25 14:03:35 +03:00
..
common Remove some trivial dead code 2021-08-31 23:34:48 +03:00
gl33 gl33: dynamically grow buffers when running out of space 2021-10-25 14:03:35 +03:00
glcommon replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
gles20 replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
gles30 replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
glescommon replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
null renderer/null: return a more sensible fake viewport value 2021-08-22 03:07:42 +03:00
api.c renderer: Add API to dump texture data into a pixmap 2021-07-18 10:39:05 +03:00
api.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
meson.build refactor some aspects of path config, ANGLE libs in particular 2020-02-21 00:36:40 +02:00