53 lines
No EOL
1.1 KiB
C
53 lines
No EOL
1.1 KiB
C
/*
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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---
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Copyright (C) 2010, Lukas Weber <laochailan@web.de>
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*/
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#ifndef PLAYER_H
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#define PLAYER_H
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#include "texture.h"
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#include "animation.h"
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enum {
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False = 0,
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True = 1
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};
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typedef enum {
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Youmu
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} Character;
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typedef struct {
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int x, y;
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short focus;
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short fire;
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short moving;
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short dir;
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Character cha;
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Animation ani;
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} Player;
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void init_player(Player*, Character cha);
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void player_draw(Player*);
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void player_logic(Player*);
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#endif |