taisei/src/renderer/meson.build
Stone Tickle 08c4723f92
build: fix errors found by muon analyze (#358)
I found a few small errors while testing muon analyze on this project.
2023-02-23 22:06:56 +02:00

95 lines
2.7 KiB
Meson

subdir('common')
renderer_opts = {
'gl33' : get_option('r_gl33').require(
host_machine.system() not in ['nx', 'emscripten'],
error_message : 'OpenGL 3.3 is not supported on this platform'),
'gles20' : get_option('r_gles20').disable_auto_if(not shader_transpiler_enabled),
'gles30' : get_option('r_gles30').disable_auto_if(
not (shader_transpiler_enabled or transpile_glsl)),
'null' : get_option('r_null'),
}
default_renderer = get_option('r_default')
renderers_prio = ['gl33', 'gles30', 'gles20']
if default_renderer == 'auto'
foreach renderer : renderers_prio
if renderer_opts[renderer].allowed()
default_renderer = renderer
break
endif
endforeach
if default_renderer == 'auto'
renderers_prio_opts = []
foreach renderer : renderers_prio
renderers_prio_opts += f'r_@renderer@'
endforeach
renderers_prio_opts = ', '.join(renderers_prio_opts)
error('Could not pick a default renderer. ' +
f'Make sure you have at least one of @renderers_prio_opts@ enabled, ' +
'or force r_default=null if you really mean it.')
endif
endif
assert(renderer_opts[default_renderer].allowed(),
f'Default renderer @default_renderer@ is not enabled')
static_gles30 = (
renderer_opts['gles30'].allowed() and
host_machine.system() == 'emscripten'
)
renderer_src = files(
'api.c',
)
renderer_deps = []
enabled_renderers = []
# NOTE: Order matters here.
subdir('null')
subdir('glcommon')
subdir('gl33')
subdir('glescommon')
subdir('gles20')
subdir('gles30')
included_deps = []
needed_deps = ['common']
r_macro = []
foreach renderer, ropt : renderer_opts
if ropt.allowed()
renderer_src += get_variable(f'r_@renderer@_src')
r_macro += f'R(@renderer@)'
enabled_renderers += renderer
needed_deps += get_variable(f'r_@renderer@_deps')
included_deps += renderer
renderer_deps += get_variable(f'r_@renderer@_libdeps')
endif
endforeach
foreach dep : needed_deps
if not included_deps.contains(dep)
included_deps += [dep]
renderer_src += get_variable('r_@0@_src'.format(dep))
renderer_deps += get_variable('r_@0@_libdeps'.format(dep))
endif
endforeach
r_macro = ' '.join(r_macro)
config.set('TAISEI_BUILDCONF_RENDERER_BACKENDS', r_macro)
config.set_quoted('TAISEI_BUILDCONF_RENDERER_DEFAULT', default_renderer)
have_gles_renderer = (
renderer_opts['gles30'].allowed() or
renderer_opts['gles20'].allowed())
if angle_enabled and not have_gles_renderer
error('An OpenGL ES renderer is required to use ANGLE. ' +
'Enable r_gles30 or r_gles20, or disable install_angle.')
endif