taisei/src
2012-08-16 22:21:44 +03:00
..
menu categories for the options menu 2012-08-16 22:09:47 +03:00
paths Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
resource Merge branch 'master' of github.com:laochailan/taisei 2012-08-10 22:17:59 +02:00
stages Merge branch 'master' into gamepad 2012-08-16 16:54:40 +03:00
boss.c made boss text readable on bright backgrounds 2012-08-12 00:41:21 +03:00
boss.h removed some ancient comments 2012-08-03 17:06:25 +02:00
CMakeLists.txt Merge branch 'options-refactoring' into gamepad 2012-08-16 22:21:44 +03:00
config.c Merge branch 'options-refactoring' into gamepad 2012-08-16 22:21:44 +03:00
config.h Merge branch 'options-refactoring' into gamepad 2012-08-16 22:21:44 +03:00
credits.c Removed redundant fadeout field 2012-08-16 21:07:51 +03:00
credits.h Merge branch 'newmenu' into events 2012-08-14 19:05:28 +03:00
dialog.c dialog fix 2012-08-05 22:35:49 +03:00
dialog.h Added a skip-dialog key, like in Touhou (default: left ctrl) 2012-07-30 17:26:04 +03:00
ending.c Merge branch 'newmenu' into events 2012-08-14 19:05:28 +03:00
ending.h added endings 2012-08-06 16:55:42 +02:00
enemy.c is it ... fixed? 2012-08-07 12:44:43 +03:00
enemy.h is it ... fixed? 2012-08-07 12:44:43 +03:00
events.c basic gamepad/joystick support 2012-08-15 03:41:21 +03:00
events.h Optional free axis mode 2012-08-15 17:36:39 +03:00
fbo.c Removed GLEW dependency 2012-07-20 13:18:25 +02:00
fbo.h Merge branch 'master' of github.com:laochailan/taisei 2012-07-29 10:58:46 +02:00
gamepad.c replaced the raw threshold setting with a deadzone setting (float, ranging from 0 to 1) 2012-08-16 22:20:58 +03:00
gamepad.h Optional free axis mode 2012-08-15 17:36:39 +03:00
global.c Merge branch 'master' into newmenu 2012-08-13 18:55:37 +03:00
global.h Merge branch 'master' into gamepad 2012-08-16 16:54:40 +03:00
item.c Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
item.h Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
laser.c laser grazing 2012-08-14 17:14:53 +03:00
laser.h Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
list.c create_element() was stupidish 2011-07-14 12:00:22 +02:00
list.h Improved youmu homing 2011-07-07 14:34:30 +02:00
main.c Merge branch 'master' into gamepad 2012-08-16 16:54:40 +03:00
matrix.c proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
matrix.h Using a VBO for all the quads. 2011-12-25 08:18:03 +01:00
player.c Adjustable sensitivity in free axis mode 2012-08-15 18:03:53 +03:00
player.h Optional free axis mode 2012-08-15 17:36:39 +03:00
plrmodes.c marisaB experiments 2012-08-14 18:32:32 +03:00
plrmodes.h proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
projectile.c laser grazing 2012-08-14 17:14:53 +03:00
projectile.h some sort of grazing 2012-08-12 22:29:10 +03:00
random.c Got rid of inline prototypes 2012-08-10 22:27:46 +03:00
random.h Got rid of inline prototypes 2012-08-10 22:27:46 +03:00
replay.c Optional free axis mode 2012-08-15 17:36:39 +03:00
replay.h Adjustable sensitivity in free axis mode 2012-08-15 18:03:53 +03:00
stage.c Optional free axis mode 2012-08-15 17:36:39 +03:00
stage.h blocked ingame menu, instantselect flag 2012-08-12 20:16:40 +02:00
stageutils.c Got rid of inline prototypes 2012-08-10 22:27:46 +03:00
stageutils.h Got rid of inline prototypes 2012-08-10 22:27:46 +03:00
taisei.ico Add an icon for Windows binaries 2012-08-11 01:25:04 +02:00
taisei.rc Add an icon for Windows binaries 2012-08-11 01:25:04 +02:00
taisei_err.c some independence 2011-06-26 20:23:28 +02:00
taisei_err.h use glew and err.h replacement 2011-06-26 16:10:13 +02:00
taiseigl.c Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
taiseigl.h Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
transition.c Revert "fixed creidts -> mainmenu transition" 2012-08-16 21:06:44 +03:00
transition.h Revert "fixed creidts -> mainmenu transition" 2012-08-16 21:06:44 +03:00
vbo.c Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
vbo.h Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
video.c no printing of available resolutions at startup 2012-07-29 00:19:54 +03:00
video.h user-adjustable resolution, fuck yeah 2012-07-28 23:53:53 +03:00