taisei/shader
2017-03-21 18:16:09 +01:00
..
alpha_depth.sha Improved shader performance 2012-07-21 18:07:36 +02:00
bloom.sha Improved shader performance 2012-07-21 18:07:36 +02:00
boss_zoom.sha Merge remote-tracking branch 'upstream/master' into stage3 2012-07-21 19:43:49 +03:00
bullet_color.sha Do proper alpha mixing in the bullet shader 2017-03-07 10:42:27 +01:00
circleclipped_indicator.sha simplified indicator shader 2017-03-21 18:16:09 +01:00
ingame_menu.sha tweaked the ingame menu appearance 2017-03-19 04:32:14 +02:00
laser_snippets Refactored the gl loader into a polyglot macro monstrosity 2017-02-25 15:24:54 +02:00
stagetitle.sha switched order of … uniforms 2012-08-02 13:15:26 +02:00
tower_light.sha Stage 5 second half 2012-07-24 10:35:16 +02:00
tower_wall.sha fixed the tower_wall shader 2017-03-05 04:55:31 +02:00
tunnel.sha background tweaks 2012-08-04 00:23:18 +03:00
zbuf_fog.sha Make Stage 1 great again 2017-03-04 10:19:53 +01:00