I built some font support (new dependency: SDL_ttf). The Biolinum font of the Libertine project was included as the new ingame font. Shot at fairies and you will get power. The system is pretty dumb currently, i guess i'll improve it somwhen. If you get a power level >= 2 you get a better shot. anyway, just testing. the player projectiles are somewhat uncomfortable to look at. to do.
37 lines
No EOL
1 KiB
C
37 lines
No EOL
1 KiB
C
/*
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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---
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Copyright (C) 2010, Lukas Weber <laochailan@web.de>
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*/
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#ifndef FONT_H
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#define FONT_H
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#include <SDL/SDL.h>
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#include <SDL/SDL_ttf.h>
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#include "texture.h"
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Texture *load_text(const char *text, TTF_Font *font);
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void draw_text(const char *text, int x, int y, TTF_Font *font);
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struct Fonts {
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TTF_Font *biolinum;
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};
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extern struct Fonts _fonts;
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#endif |