taisei/src/stages/stage2.h
Andrei Alexeyev 513d613387
Consistent indentation: indent with tabs, align with spaces (#104)
I would've preferred to just go with 4-spaces for indent and no tabs,
but lao is a bit conservative about it. :^)

Still, this is a ton better than mixing different styles all over the
place, especially within the same file.
2018-01-12 20:26:07 +02:00

34 lines
812 B
C

/*
* This software is licensed under the terms of the MIT-License
* See COPYING for further information.
* ---
* Copyright (c) 2011-2018, Lukas Weber <laochailan@web.de>.
* Copyright (c) 2012-2018, Andrei Alexeyev <akari@alienslab.net>.
*/
#pragma once
#include "taisei.h"
#include "stage.h"
extern struct stage2_spells_s {
// this struct must contain only fields of type AttackInfo
// order of fields affects the visual spellstage number, but not its real internal ID
struct {
AttackInfo amulet_of_harm;
AttackInfo bad_pick;
AttackInfo wheel_of_fortune_easy;
AttackInfo wheel_of_fortune_hard;
} boss;
struct {
AttackInfo monty_hall_danmaku;
} extra;
// required for iteration
AttackInfo null;
} stage2_spells;
extern StageProcs stage2_procs;
extern StageProcs stage2_spell_procs;