taisei/src/menu
Andrei Alexeyev 85b2f3205f
menu/options: use draw_menu_list()
This fixes controls menu overflowing the screen in dev builds.
2022-02-16 05:10:21 +02:00
..
charprofile.c menu/charprofile: add missing include 2022-01-27 09:03:03 +02:00
charprofile.h In-Game Character Profiles (#327) 2021-12-22 23:52:22 +02:00
charselect.c Audio rewrite (#236) 2020-06-22 17:41:03 +03:00
charselect.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
common.c menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
common.h menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
cutsceneview.c menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
cutsceneview.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
difficultyselect.c Add generic type-safe facility for dynamic arrays (#207) 2020-04-05 05:51:00 +03:00
difficultyselect.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
gameovermenu.c replay: general refactor 2021-06-16 01:43:10 +03:00
gameovermenu.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
ingamemenu.c Establish more-or-less consistent resource getter functions 2020-06-09 04:33:22 +03:00
ingamemenu.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
mainmenu.c Cutscenes (#249) 2020-11-28 12:11:10 +02:00
mainmenu.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
media.c menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
media.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
menu.c menu: don't lock up if menu has no selectable items 2022-01-27 09:03:03 +02:00
menu.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
meson.build In-Game Character Profiles (#327) 2021-12-22 23:52:22 +02:00
musicroom.c menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
musicroom.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
options.c menu/options: use draw_menu_list() 2022-02-16 05:10:21 +02:00
options.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
replayview.c menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
replayview.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
savereplay.c replay: use dynarray to store stages 2022-01-09 14:03:55 +02:00
savereplay.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
spellpractice.c menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
spellpractice.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
stagepractice.c menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
stagepractice.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
stageselect.c menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
stageselect.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
submenus.c Fix some issues found by clang static analysis 2021-06-18 16:11:00 +03:00
submenus.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00