[a Work In Progress fork, expect history overwriting]
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laochailan 86f7f49988 fix of a fix.
:) never say something like "I have fixed all the memleaks." it's trolling fate. now, i'm not sure, but it should be less than before.
2011-04-26 22:47:13 +02:00
gfx projectile coloring by shader 2011-04-26 16:55:18 +02:00
sfx sfx: updated laser 1 to sound more like the touhou equivalent 2011-03-19 21:13:43 +01:00
shader projectile coloring by shader 2011-04-26 16:55:18 +02:00
src fix of a fix. 2011-04-26 22:47:13 +02:00
.gitignore projectile collisions 2010-10-17 09:27:44 +02:00
cmake_uninstall.cmake.in power items. 2011-03-17 21:13:11 +01:00
CMakeLists.txt architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
COPYING openth becomes seiyou 2011-03-05 13:44:21 +01:00
FindALUT.cmake sound system added 2011-04-02 12:14:37 +02:00
README new item sprites 2011-04-03 08:05:01 +02:00

Taisei

1. Introduction

Taisei is an open clone of the Touhou series. Touhou is a one-man project of shoot-em-up games set in an isolated world full of Japanese folklore.

2. Installation

Dependencies:
	- SDL, SDL_image, SDL_ttf
	- OpenGL
	- OpenAL, ALUT
	- CMake (build system)

To build and install Taisei just follow these steps.

mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX=$yourprefix ..
make
make install

Note: Installing is necessary as otherwise the game data would not be found in the right place. If you want to test set the installation prefix to "." or $(pwd).