taisei/src/menu
2023-04-07 16:08:49 +02:00
..
charprofile.c memory: use custom memory allocation wrappers 2023-01-18 13:23:22 +01:00
charprofile.h In-Game Character Profiles (#327) 2021-12-22 23:52:22 +02:00
charselect.c memory: use custom memory allocation wrappers 2023-01-18 13:23:22 +01:00
charselect.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
common.c memory: use custom memory allocation wrappers 2023-01-18 13:23:22 +01:00
common.h menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
cutsceneview.c util/callchain: split from eventloop 2023-04-07 16:08:49 +02:00
cutsceneview.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
difficultyselect.c Add generic type-safe facility for dynamic arrays (#207) 2020-04-05 05:51:00 +03:00
difficultyselect.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
gameovermenu.c replay: general refactor 2021-06-16 01:43:10 +03:00
gameovermenu.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
ingamemenu.c Establish more-or-less consistent resource getter functions 2020-06-09 04:33:22 +03:00
ingamemenu.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
mainmenu.c Cutscenes (#249) 2020-11-28 12:11:10 +02:00
mainmenu.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
media.c menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
media.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
menu.c util/callchain: split from eventloop 2023-04-07 16:08:49 +02:00
menu.h util/callchain: split from eventloop 2023-04-07 16:08:49 +02:00
meson.build In-Game Character Profiles (#327) 2021-12-22 23:52:22 +02:00
musicroom.c memory: use custom memory allocation wrappers 2023-01-18 13:23:22 +01:00
musicroom.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
options.c memory: use custom memory allocation wrappers 2023-01-18 13:23:22 +01:00
options.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
replayview.c memory: use custom memory allocation wrappers 2023-01-18 13:23:22 +01:00
replayview.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
savereplay.c memory: use custom memory allocation wrappers 2023-01-18 13:23:22 +01:00
savereplay.h util/callchain: split from eventloop 2023-04-07 16:08:49 +02:00
spellpractice.c menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
spellpractice.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
stagepractice.c menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
stagepractice.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
stageselect.c menu/common: add context argument for draw_menu_list() 2022-02-16 05:09:30 +02:00
stageselect.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
submenus.c Fix some issues found by clang static analysis 2021-06-18 16:11:00 +03:00
submenus.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00