[a Work In Progress fork, expect history overwriting]
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laochailan 91b3b7d65e reference system
added some kind of reference system (see list.h) to ensure particles/projectiles/enemies storing pointers to each other that they will not access a borked address.
2011-05-13 19:03:02 +02:00
gfx reference system 2011-05-13 19:03:02 +02:00
sfx sfx: updated laser 1 to sound more like the touhou equivalent 2011-03-19 21:13:43 +01:00
shader added Freeze Sign ~ Perfect Freeze 2011-05-09 13:42:02 +02:00
src reference system 2011-05-13 19:03:02 +02:00
.gitignore projectile collisions 2010-10-17 09:27:44 +02:00
cmake_uninstall.cmake.in power items. 2011-03-17 21:13:11 +01:00
CMakeLists.txt uh cirno and poweritem -> item 2011-04-29 10:26:37 +02:00
COPYING openth becomes seiyou 2011-03-05 13:44:21 +01:00
FindALUT.cmake sound system added 2011-04-02 12:14:37 +02:00
README removing SDL_image dependency 2011-05-06 17:09:43 +02:00

Taisei

1. Introduction

Taisei is an open clone of the Touhou series. Touhou is a one-man project of shoot-em-up games set in an isolated world full of Japanese folklore.

2. Installation

Dependencies:
	- SDL, SDL_ttf
	- libpng
	- OpenGL
	- OpenAL, ALUT
	- CMake (build system)

To build and install Taisei just follow these steps.

mkdir build
cd build
cmake -DCMAKE_INSTALL_PREFIX=$yourprefix ..
make
make install

Note: Installing is necessary as otherwise the game data would not be found in the right place. If you want to test set the installation prefix to "." or $(pwd).