taisei/src/renderer/glcommon
2021-04-30 03:34:36 +03:00
..
debug.c OpenGL ES 2.0 support (#187) 2020-02-15 19:45:09 +02:00
debug.h gl33: fix glObjectLabel called on nonexistent buffer objects 2019-09-10 18:37:17 +03:00
meson.build hackish static linking mode for GLES3 (webgl; not really good for anything else) 2019-09-09 04:39:33 +03:00
opengl.c glcommon: fix logging in glcommon_ext_flag 2021-04-30 03:34:36 +03:00
opengl.h glcommon: shut up some warnings 2021-04-30 03:26:38 +03:00
shaders.c Add generic type-safe facility for dynamic arrays (#207) 2020-04-05 05:51:00 +03:00
shaders.h Add generic type-safe facility for dynamic arrays (#207) 2020-04-05 05:51:00 +03:00
texture.c glcommon: remove unused variable 2021-01-19 06:04:37 +02:00
texture.h glcommon: more robust texture format feature detection 2021-01-19 05:42:24 +02:00
vtable.h Texturing overhaul: GPU compression, sRGB sampling, swizzles, etc. (#240) 2020-08-15 14:51:12 +03:00