taisei/src/plrmodes
Andrei Alexeyev 9844f5dd9b
fix broken laser collision after merging #151
also add a parameter to rect_rect_intersect{,ion} to specify whether to
register shader corners/vertices as intersections. previously these
would be unconditionally discarded.
2019-01-06 02:02:44 +02:00
..
marisa.c Lots of disorganized (mostly) visual overhaul (#156) 2019-01-05 00:59:39 +02:00
marisa.h Lots of disorganized (mostly) visual overhaul (#156) 2019-01-05 00:59:39 +02:00
marisa_a.c Lots of disorganized (mostly) visual overhaul (#156) 2019-01-05 00:59:39 +02:00
marisa_a.h Happy New Year! 2018-01-04 19:14:31 +02:00
marisa_b.c Lots of disorganized (mostly) visual overhaul (#156) 2019-01-05 00:59:39 +02:00
marisa_b.h Happy New Year! 2018-01-04 19:14:31 +02:00
meson.build Add Reimu Hakurei as a playable character (#106) 2018-08-11 22:13:48 +03:00
reimu.c Lots of disorganized (mostly) visual overhaul (#156) 2019-01-05 00:59:39 +02:00
reimu.h Add Reimu Hakurei as a playable character (#106) 2018-08-11 22:13:48 +03:00
reimu_a.c Lots of disorganized (mostly) visual overhaul (#156) 2019-01-05 00:59:39 +02:00
reimu_b.c fix broken laser collision after merging #151 2019-01-06 02:02:44 +02:00
youmu.c Add Reimu Hakurei as a playable character (#106) 2018-08-11 22:13:48 +03:00
youmu.h Premultiplied alpha (#133) 2018-07-23 20:07:59 +03:00
youmu_a.c Lots of disorganized (mostly) visual overhaul (#156) 2019-01-05 00:59:39 +02:00
youmu_a.h Happy New Year! 2018-01-04 19:14:31 +02:00
youmu_b.c Lots of disorganized (mostly) visual overhaul (#156) 2019-01-05 00:59:39 +02:00
youmu_b.h Happy New Year! 2018-01-04 19:14:31 +02:00