..
animation.c
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
animation.h
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
bgm.c
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
bgm.h
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
bgm_mixer.c
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
bgm_null.c
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
font.c
Some refactoring
2019-01-24 22:24:43 +02:00
font.h
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
meson.build
Some renderer refactoring (mostly API and GLES preparations) ( #144 )
2018-09-14 10:37:20 +03:00
model.c
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
model.h
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
postprocess.c
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
postprocess.h
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
resource.c
Some refactoring
2019-01-24 22:24:43 +02:00
resource.h
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
sfx.c
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
sfx.h
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
sfx_mixer.c
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
sfx_null.c
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
shader_object.c
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
shader_object.h
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
shader_program.c
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
shader_program.h
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
sprite.c
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
sprite.h
'upkeep' target for maintenance tasks; back to include guards; happy new year!
2019-01-23 22:10:43 +02:00
texture.c
Some refactoring
2019-01-24 22:24:43 +02:00
texture.h
Some refactoring
2019-01-24 22:24:43 +02:00