* WIP cutscenes * cutscene tweaks * cutscene: erase background drawing under text * Make text outlines thicker * Prepare an interface for adding new cutscenes * Basic progress tracking for cutscenes * cutscene: support specifying scene name and BGM * cutscene: exit with transition after scene ends * Implement --cutscene ID and --list-cutscenes CLI flags * fix progress_write_cmd_unlock_cutscenes * Play intro cutscene before entering main menu for the first time Also added --intro parameter in dev builds to force playing the intro cutscene * Add intro cutscene * cutscenes: update opening/01 scene * add Reimu Good End * remove Bonus Data * split up a bit of dialogue, revert an image change in intro * small typo * most cutscenes complete * smartquotify * finish Extra intros * new cutscenes routed into main game * fix ENDING_ID * rough 'mediaroom' menu * fix cutscene menu crash * derp * PR changes * fixing imports * more PR fixes * PR fixes, including updating the script to #255 * add in newlines for readability Co-authored-by: Alice D <alice@starwitch.productions> |
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00-taisei.pkgdir | ||
meson.build |