taisei/subprojects
Andrei Alexeyev a5fd6fe5d9
Texturing overhaul: GPU compression, sRGB sampling, swizzles, etc. (#240)
* WIP compressed textures, swizzles, sRGB sampling, ...

* refactor texture type info & fix random bugs

* fix preprocessing of sRGB textures

* handle y-flipped basis textures

* glcommon: better WebGL compat for compressed format detection

* missed WEBGL_compressed_texture_pvrtc

* implement compressed texture xcoding and uploading

* Add basis_universal submodule

* Reorganize texture loader code

Clean up some code
Isolate Basis Universal loader into a separate module

* Add wrapper script for encoding .basis textures

* basisu: honor custom metadata written by the mkbasis.py script

* mkbasis.py: add --incredibly-slow and --dry-run

* Move pixmap code from util/ to pixmap/

* Add an on-disk transcode cache for basis textures to speed up loads

* Compress texture cache with zlib

* Use readable format names for basisu cache filenames

* basisu: mip bias test code

* basisu: small caching cleanup

* add TAISEI_BASISU_MIP_BIAS env variable

* Improve OpenGL format matching heuristics

* Document considerations for compressed format priority

* Remove dead code

* Enable two forgotten formats, BC3_RGBA and ATC_RGBA

Also prefer BC7 over BC1/BC3

* Recognize GL_ANGLE_compressed_texture_etc for ETC2 textures

* Default depth buffers to 24-bit; remove ANGLE hack

* Fix glcommon_check_extension for GLES2/legacy gl

* Add renderer feature bit for texture swizzle masks

* glcommon: Fixup internal formats for GLES2

Sized internal formats are not allowed in GLES2

* Fix emscripten compile errors

* Update basis_universal

* remove more dead code

* revert irrelevant stage4 change

* shut up UBSan

* basisu: shut up some debug spam

* Add normalmap sampling helper to util.glslh

* basisu: add a gray-alpha mode

* mkbasis.py: Abort if image dimansions aren't multiples of 4

* Add basic Basis Universal encoding documentation (WIP)

* doc/basisu: Add paragraph about modes; minor tweaks

* basisu: workarounds for GL texture size requirements

* gles20: fix uncompressed sRGB formats

* Partial workaround for missing swizzles in gles2 and webgl

* remove invalid assertion

* New renderer API to expose glDrawBuffers-like functionality

* stagedraw: disable all color outputs for copy_depth pass

required for WebGL compatibility

* support GL_ANGLE_request_extension

* emscripten: include *.basis in gfx package

Also fix a potential problem when more than one .pkgdir is used to
construct emscripten packages

* Don't rely on emscripten runtime to enable webgl extensions
2020-08-15 14:51:12 +03:00
..
glad Texturing overhaul: GPU compression, sRGB sampling, swizzles, etc. (#240) 2020-08-15 14:51:12 +03:00
.gitignore Switch audio assets to Opus (#167) 2019-05-11 09:46:26 +03:00
basis_universal Texturing overhaul: GPU compression, sRGB sampling, swizzles, etc. (#240) 2020-08-15 14:51:12 +03:00
cglm Rendering system rewrite, tons of refactoring, optimizations, and other cool stuff (#116) 2018-04-12 17:08:48 +03:00
freetype.wrap bump wrap dependencies 2019-09-14 19:08:44 +03:00
glslang.wrap Update wraps: SPIRV-Cross, SPIRV-Headers, SPIRV-Tools, glslang 2020-03-30 09:25:57 +03:00
koishi Initial coroutine/task system implementation 2020-03-04 21:50:22 +02:00
libpng.wrap bump wrap dependencies 2019-09-14 19:08:44 +03:00
libwebp.wrap Update libwebp wrap to 1.1.0 2020-03-19 06:29:41 +02:00
libzip.wrap Update libzip wrap to 1.6.1 2020-03-19 06:30:21 +02:00
ogg.wrap bump wrap dependencies 2019-09-14 19:08:44 +03:00
opus.wrap Switch audio assets to Opus (#167) 2019-05-11 09:46:26 +03:00
opusfile.wrap Switch audio assets to Opus (#167) 2019-05-11 09:46:26 +03:00
sdl2.wrap Update SDL2 wrap to 2.0.12 2020-03-19 08:58:33 +02:00
sdl2_mixer.wrap add sdl2_mixer/ogg/vorbis fallback wraps 2019-03-19 03:01:09 +02:00
shaderc.wrap bump wrap dependencies 2019-09-14 19:08:44 +03:00
SPIRV-Cross.wrap Update wraps: SPIRV-Cross, SPIRV-Headers, SPIRV-Tools, glslang 2020-03-30 09:25:57 +03:00
SPIRV-Headers.wrap Update wraps: SPIRV-Cross, SPIRV-Headers, SPIRV-Tools, glslang 2020-03-30 09:25:57 +03:00
SPIRV-Tools.wrap Update wraps: SPIRV-Cross, SPIRV-Headers, SPIRV-Tools, glslang 2020-03-30 09:25:57 +03:00
vorbis.wrap add sdl2_mixer/ogg/vorbis fallback wraps 2019-03-19 03:01:09 +02:00
zlib.wrap add zlib wrap fallback; point libzip wrap to a versioned branch 2019-03-17 19:01:17 +02:00