taisei/src
2018-01-11 09:33:51 +02:00
..
menu replayview: make stage submenu actually work 2018-01-09 03:33:05 +02:00
plrmodes messing around with the stage 3 spell bgs 2018-01-06 21:56:27 +01:00
resource fix credits layout; support non-looping BGMs 2018-01-09 01:32:52 +02:00
rwops Happy New Year! 2018-01-04 19:14:31 +02:00
stages messing around with moonlight rocket 2018-01-11 08:53:46 +02:00
vfs Happy New Year! 2018-01-04 19:14:31 +02:00
aniplayer.c Happy New Year! 2018-01-04 19:14:31 +02:00
aniplayer.h Happy New Year! 2018-01-04 19:14:31 +02:00
assert.h Happy New Year! 2018-01-04 19:14:31 +02:00
audio.h Happy New Year! 2018-01-04 19:14:31 +02:00
audio_common.c Happy New Year! 2018-01-04 19:14:31 +02:00
audio_mixer.c fix credits layout; support non-looping BGMs 2018-01-09 01:32:52 +02:00
audio_mixer.h Happy New Year! 2018-01-04 19:14:31 +02:00
audio_null.c Happy New Year! 2018-01-04 19:14:31 +02:00
boss.c Theory of Everything redesign (#103) 2018-01-08 18:56:46 +02:00
boss.h Theory of Everything redesign (#103) 2018-01-08 18:56:46 +02:00
cli.c optimize rendering of some additive stuff a bit 2018-01-11 09:33:51 +02:00
cli.h Happy New Year! 2018-01-04 19:14:31 +02:00
color.c Happy New Year! 2018-01-04 19:14:31 +02:00
color.h Happy New Year! 2018-01-04 19:14:31 +02:00
compat.h Happy New Year! 2018-01-04 19:14:31 +02:00
config.c Happy New Year! 2018-01-04 19:14:31 +02:00
config.h Happy New Year! 2018-01-04 19:14:31 +02:00
credits.c fix credits layout; support non-looping BGMs 2018-01-09 01:32:52 +02:00
credits.h Happy New Year! 2018-01-04 19:14:31 +02:00
dialog.c Happy New Year! 2018-01-04 19:14:31 +02:00
dialog.h Happy New Year! 2018-01-04 19:14:31 +02:00
difficulty.c Happy New Year! 2018-01-04 19:14:31 +02:00
difficulty.h Happy New Year! 2018-01-04 19:14:31 +02:00
ending.c Happy New Year! 2018-01-04 19:14:31 +02:00
ending.h Happy New Year! 2018-01-04 19:14:31 +02:00
enemy.c Happy New Year! 2018-01-04 19:14:31 +02:00
enemy.h Happy New Year! 2018-01-04 19:14:31 +02:00
events.c add head version of list_insert_at_priority, use it for proj_insert_colorprio (slightly faster) 2018-01-09 21:54:03 +02:00
events.h Happy New Year! 2018-01-04 19:14:31 +02:00
fbo.c Happy New Year! 2018-01-04 19:14:31 +02:00
fbo.h Happy New Year! 2018-01-04 19:14:31 +02:00
gamepad.c Happy New Year! 2018-01-04 19:14:31 +02:00
gamepad.h Happy New Year! 2018-01-04 19:14:31 +02:00
global.c Happy New Year! 2018-01-04 19:14:31 +02:00
global.h Happy New Year! 2018-01-04 19:14:31 +02:00
hashtable.c Happy New Year! 2018-01-04 19:14:31 +02:00
hashtable.h Happy New Year! 2018-01-04 19:14:31 +02:00
hirestime.c Happy New Year! 2018-01-04 19:14:31 +02:00
hirestime.h Happy New Year! 2018-01-04 19:14:31 +02:00
item.c add head version of list_insert_at_priority, use it for proj_insert_colorprio (slightly faster) 2018-01-09 21:54:03 +02:00
item.h Happy New Year! 2018-01-04 19:14:31 +02:00
laser.c optimize rendering of some additive stuff a bit 2018-01-11 09:33:51 +02:00
laser.h fix my clearhazards fuckups 2018-01-06 20:23:38 +02:00
list.c add head version of list_insert_at_priority, use it for proj_insert_colorprio (slightly faster) 2018-01-09 21:54:03 +02:00
list.h add head version of list_insert_at_priority, use it for proj_insert_colorprio (slightly faster) 2018-01-09 21:54:03 +02:00
log.c Happy New Year! 2018-01-04 19:14:31 +02:00
log.h Happy New Year! 2018-01-04 19:14:31 +02:00
main.c whooooooooooooooops 2018-01-09 02:43:23 +02:00
matrix.c Happy New Year! 2018-01-04 19:14:31 +02:00
matrix.h Happy New Year! 2018-01-04 19:14:31 +02:00
meson.build make ancient meson happy. maybe. 2017-12-31 01:34:02 +02:00
objectpool.c Happy New Year! 2018-01-04 19:14:31 +02:00
objectpool.h Happy New Year! 2018-01-04 19:14:31 +02:00
objectpool_fake.c Happy New Year! 2018-01-04 19:14:31 +02:00
objectpool_util.c Happy New Year! 2018-01-04 19:14:31 +02:00
objectpool_util.h Happy New Year! 2018-01-04 19:14:31 +02:00
player.c fix replays yet again 2018-01-09 20:49:57 +02:00
player.h fix replays yet again 2018-01-09 20:49:57 +02:00
plrmodes.c Happy New Year! 2018-01-04 19:14:31 +02:00
plrmodes.h Happy New Year! 2018-01-04 19:14:31 +02:00
progress.c Happy New Year! 2018-01-04 19:14:31 +02:00
progress.h Happy New Year! 2018-01-04 19:14:31 +02:00
projectile.c optimize rendering of some additive stuff a bit 2018-01-11 09:33:51 +02:00
projectile.h Theory of Everything redesign (#103) 2018-01-08 18:56:46 +02:00
random.c Happy New Year! 2018-01-04 19:14:31 +02:00
random.h Happy New Year! 2018-01-04 19:14:31 +02:00
recolor.c Theory of Everything redesign (#103) 2018-01-08 18:56:46 +02:00
recolor.h Happy New Year! 2018-01-04 19:14:31 +02:00
refs.c Happy New Year! 2018-01-04 19:14:31 +02:00
refs.h Happy New Year! 2018-01-04 19:14:31 +02:00
replay.c fix replays yet again 2018-01-09 20:49:57 +02:00
replay.h make graze counter persist between stages [replay version bump] 2018-01-09 03:28:04 +02:00
stage.c fix gameover menu bgm/sfx pause/resumption handling 2018-01-10 21:51:00 +02:00
stage.h improve stage_clear_hazards api, add particle effect for cleared bullets 2018-01-06 11:24:46 +02:00
stagedraw.c fix segfault when bombbg proc is missing 2018-01-05 23:57:11 +02:00
stagedraw.h Happy New Year! 2018-01-04 19:14:31 +02:00
stageobjects.c Happy New Year! 2018-01-04 19:14:31 +02:00
stageobjects.h Happy New Year! 2018-01-04 19:14:31 +02:00
stagetext.c Happy New Year! 2018-01-04 19:14:31 +02:00
stagetext.h Happy New Year! 2018-01-04 19:14:31 +02:00
stageutils.c Happy New Year! 2018-01-04 19:14:31 +02:00
stageutils.h Happy New Year! 2018-01-04 19:14:31 +02:00
taisei.h Happy New Year! 2018-01-04 19:14:31 +02:00
taisei.rc.in meson: add blackjack and hookers 2017-12-21 03:58:54 +01:00
taiseigl.c Happy New Year! 2018-01-04 19:14:31 +02:00
taiseigl.h Happy New Year! 2018-01-04 19:14:31 +02:00
transition.c Happy New Year! 2018-01-04 19:14:31 +02:00
transition.h Happy New Year! 2018-01-04 19:14:31 +02:00
util.c loop_at_fps: update counters after swap; remove extraneous swap on LFRAME_STOP 2018-01-10 21:54:18 +02:00
util.h Happy New Year! 2018-01-04 19:14:31 +02:00
util_sse42.c Happy New Year! 2018-01-04 19:14:31 +02:00
util_sse42.h Happy New Year! 2018-01-04 19:14:31 +02:00
vbo.c Happy New Year! 2018-01-04 19:14:31 +02:00
vbo.h Happy New Year! 2018-01-04 19:14:31 +02:00
version.c Happy New Year! 2018-01-04 19:14:31 +02:00
version.h Happy New Year! 2018-01-04 19:14:31 +02:00
version_auto.c.in Happy New Year! 2018-01-04 19:14:31 +02:00
video.c Happy New Year! 2018-01-04 19:14:31 +02:00
video.h Happy New Year! 2018-01-04 19:14:31 +02:00
windows_misc.c Happy New Year! 2018-01-04 19:14:31 +02:00