taisei/src/recolor.h
2017-11-10 22:49:16 +02:00

41 lines
934 B
C

/*
* This software is licensed under the terms of the MIT-License
* See COPYING for further information.
* ---
* Copyright (c) 2011-2017, Lukas Weber <laochailan@web.de>.
* Copyright (c) 2012-2017, Andrei Alexeyev <akari@alienslab.net>.
*/
#pragma once
#include "color.h"
#include "resource/shader.h"
/*
* Utilities for using the recolor shader in rendering code efficiently
*/
typedef struct ColorTransform {
union {
struct {
Color R[2];
Color G[2];
Color B[2];
Color A[2];
};
struct {
Color low;
Color high;
} pairs[4];
};
} ColorTransform;
extern ColorTransform colortransform_identity;
typedef void (*ColorTransformFunc)(Color clr, ColorTransform *out, void *arg);
void recolor_init(void);
void recolor_reinit(void);
Shader* recolor_get_shader(void);
void recolor_apply_transform(ColorTransform *ct);