* WIP compressed textures, swizzles, sRGB sampling, ... * refactor texture type info & fix random bugs * fix preprocessing of sRGB textures * handle y-flipped basis textures * glcommon: better WebGL compat for compressed format detection * missed WEBGL_compressed_texture_pvrtc * implement compressed texture xcoding and uploading * Add basis_universal submodule * Reorganize texture loader code Clean up some code Isolate Basis Universal loader into a separate module * Add wrapper script for encoding .basis textures * basisu: honor custom metadata written by the mkbasis.py script * mkbasis.py: add --incredibly-slow and --dry-run * Move pixmap code from util/ to pixmap/ * Add an on-disk transcode cache for basis textures to speed up loads * Compress texture cache with zlib * Use readable format names for basisu cache filenames * basisu: mip bias test code * basisu: small caching cleanup * add TAISEI_BASISU_MIP_BIAS env variable * Improve OpenGL format matching heuristics * Document considerations for compressed format priority * Remove dead code * Enable two forgotten formats, BC3_RGBA and ATC_RGBA Also prefer BC7 over BC1/BC3 * Recognize GL_ANGLE_compressed_texture_etc for ETC2 textures * Default depth buffers to 24-bit; remove ANGLE hack * Fix glcommon_check_extension for GLES2/legacy gl * Add renderer feature bit for texture swizzle masks * glcommon: Fixup internal formats for GLES2 Sized internal formats are not allowed in GLES2 * Fix emscripten compile errors * Update basis_universal * remove more dead code * revert irrelevant stage4 change * shut up UBSan * basisu: shut up some debug spam * Add normalmap sampling helper to util.glslh * basisu: add a gray-alpha mode * mkbasis.py: Abort if image dimansions aren't multiples of 4 * Add basic Basis Universal encoding documentation (WIP) * doc/basisu: Add paragraph about modes; minor tweaks * basisu: workarounds for GL texture size requirements * gles20: fix uncompressed sRGB formats * Partial workaround for missing swizzles in gles2 and webgl * remove invalid assertion * New renderer API to expose glDrawBuffers-like functionality * stagedraw: disable all color outputs for copy_depth pass required for WebGL compatibility * support GL_ANGLE_request_extension * emscripten: include *.basis in gfx package Also fix a potential problem when more than one .pkgdir is used to construct emscripten packages * Don't rely on emscripten runtime to enable webgl extensions
179 lines
3.5 KiB
C
179 lines
3.5 KiB
C
/*
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* This software is licensed under the terms of the MIT License.
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* See COPYING for further information.
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* ---
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* Copyright (c) 2011-2019, Lukas Weber <laochailan@web.de>.
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* Copyright (c) 2012-2019, Andrei Alexeyev <akari@taisei-project.org>.
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*/
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#include "taisei.h"
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#include "io.h"
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#include "log.h"
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#include "vfs/public.h"
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#include "assert.h"
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#include "stringops.h"
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#include "rwops/rwops_autobuf.h"
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#include "util/crap.h"
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char *SDL_RWgets(SDL_RWops *rwops, char *buf, size_t bufsize) {
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char c, *ptr = buf, *end = buf + bufsize - 1;
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assert(end > ptr);
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while((c = SDL_ReadU8(rwops)) && ptr <= end) {
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if((*ptr++ = c) == '\n')
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break;
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}
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if(ptr == buf)
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return NULL;
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if(ptr > end) {
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*end = 0;
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log_warn("Line too long (%zu bytes max): %s", bufsize, buf);
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} else {
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*ptr = 0;
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}
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return buf;
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}
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char *SDL_RWgets_realloc(SDL_RWops *rwops, char **buf, size_t *bufsize) {
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char c, *ptr = *buf, *end = *buf + *bufsize - 1;
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assert(end >= ptr);
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while((c = SDL_ReadU8(rwops))) {
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*ptr++ = c;
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if(ptr > end) {
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ptrdiff_t ofs = ptr - *buf;
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*bufsize *= 2;
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*buf = realloc(*buf, *bufsize);
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end = *buf + *bufsize - 1;
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ptr = *buf + ofs;
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*end = 0;
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}
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if(c == '\n') {
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break;
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}
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}
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if(ptr == *buf)
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return NULL;
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assert(ptr <= end);
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*ptr = 0;
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return *buf;
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}
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size_t SDL_RWprintf(SDL_RWops *rwops, const char* fmt, ...) {
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va_list args;
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va_start(args, fmt);
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char *str = vstrfmt(fmt, args);
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va_end(args);
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size_t ret = SDL_RWwrite(rwops, str, 1, strlen(str));
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free(str);
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return ret;
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}
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void tsfprintf(FILE *out, const char *restrict fmt, ...) {
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va_list args;
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va_start(args, fmt);
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vfprintf(out, fmt, args);
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va_end(args);
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}
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char *try_path(const char *prefix, const char *name, const char *ext) {
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char *p = strjoin(prefix, name, ext, NULL);
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if(vfs_query(p).exists) {
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return p;
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}
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free(p);
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return NULL;
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}
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static void *SDL_RWreadAll_known_size(SDL_RWops *rwops, size_t file_size, size_t *out_size) {
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char *start = malloc(file_size);
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char *end = start + file_size;
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char *pbuf = start;
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assert(end >= start);
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for(;;) {
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size_t read = SDL_RWread(rwops, pbuf, 1, end - pbuf);
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assert(read <= end - pbuf);
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if(read == 0) {
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*out_size = pbuf - start;
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return start;
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}
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pbuf += read;
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}
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}
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void *SDL_RWreadAll(SDL_RWops *rwops, size_t *out_size, size_t max_size) {
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ssize_t file_size = SDL_RWsize(rwops);
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if(file_size >= 0) {
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if(max_size && file_size > max_size) {
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SDL_SetError("File is too large (%zu bytes; max is %zu)", file_size, max_size);
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return NULL;
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}
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size_t sz;
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void *result = SDL_RWreadAll_known_size(rwops, file_size, &sz);
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if(result) {
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*out_size = sz;
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}
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return result;
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}
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static const size_t chunk_size = BUFSIZ;
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void *buf;
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SDL_RWops *autobuf = NOT_NULL(SDL_RWAutoBuffer(&buf, chunk_size));
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void *chunk = NOT_NULL(malloc(chunk_size));
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size_t total_size = 0;
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for(;;) {
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size_t read = SDL_RWread(rwops, chunk, 1, chunk_size);
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if(read == 0) {
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free(chunk);
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SDL_RWclose(rwops);
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buf = memdup(buf, total_size);
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SDL_RWclose(autobuf);
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*out_size = total_size;
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return buf;
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}
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size_t write = SDL_RWwrite(autobuf, chunk, 1, chunk_size);
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if(UNLIKELY(write != read)) {
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free(chunk);
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SDL_RWclose(rwops);
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SDL_RWclose(autobuf);
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return NULL;
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}
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total_size += write;
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if(max_size && UNLIKELY(total_size > max_size)) {
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SDL_SetError("File is too large (%zu bytes read so far; max is %zu)", total_size, max_size);
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free(chunk);
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SDL_RWclose(rwops);
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SDL_RWclose(autobuf);
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return NULL;
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}
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}
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}
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