taisei/src
Andrew "Akari" Alexeyew a67f526c7c removed a stupid comment
2012-07-30 00:44:50 +03:00
..
menu removed a stupid comment 2012-07-30 00:44:50 +03:00
paths Fix local replay path 2012-07-16 20:47:33 +02:00
resource Introduced playername option, fancied up the replayview menu, etc 2012-07-29 23:39:52 +03:00
stages no, masterspark, you can't kill the boss 2012-07-28 19:22:25 +02:00
boss.c using line segments for curve collision 2012-07-25 20:06:20 +02:00
boss.h Improved the boss system 2011-08-23 17:37:14 +02:00
CMakeLists.txt Merge branch 'master' of github.com:laochailan/taisei 2012-07-29 10:58:46 +02:00
config.h Introduced playername option, fancied up the replayview menu, etc 2012-07-29 23:39:52 +03:00
config.l Introduced playername option, fancied up the replayview menu, etc 2012-07-29 23:39:52 +03:00
config.y Introduced playername option, fancied up the replayview menu, etc 2012-07-29 23:39:52 +03:00
dialog.c GL profiling, removing redundant gl calls 2012-04-05 14:24:55 +02:00
dialog.h Player Selection. 2011-06-24 19:16:05 +02:00
enemy.c enemy.unbombable, bombs hurt bosses 2012-07-28 19:45:51 +02:00
enemy.h enemy.unbombable, bombs hurt bosses 2012-07-28 19:45:51 +02:00
fbo.c Removed GLEW dependency 2012-07-20 13:18:25 +02:00
fbo.h Merge branch 'master' of github.com:laochailan/taisei 2012-07-29 10:58:46 +02:00
global.c typo 2012-07-30 00:01:57 +03:00
global.h Introduced playername option, fancied up the replayview menu, etc 2012-07-29 23:39:52 +03:00
item.c Added a custom random generator 2012-07-27 20:11:45 +03:00
item.h increased warning level; decreased warnings 2011-07-04 13:14:33 +02:00
laser.c made min global, changes for mingw builds 2012-07-29 09:32:56 +02:00
laser.h Merge branch 'new-laser' into stage5 2012-07-26 18:18:17 +02:00
list.c create_element() was stupidish 2011-07-14 12:00:22 +02:00
list.h Improved youmu homing 2011-07-07 14:34:30 +02:00
main.c Introduced playername option, fancied up the replayview menu, etc 2012-07-29 23:39:52 +03:00
matrix.c proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
matrix.h Using a VBO for all the quads. 2011-12-25 08:18:03 +01:00
player.c Removed a debug printf 2012-07-29 16:28:49 +03:00
player.h plr_* -> player_* 2012-07-20 16:11:24 +02:00
plrmodes.c no, masterspark, you can't kill the boss 2012-07-28 19:22:25 +02:00
plrmodes.h proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
projectile.c Merge branch 'master' of github.com:laochailan/taisei 2012-07-29 10:58:46 +02:00
projectile.h iku boss battle (needs balancing) 2012-07-25 15:32:37 +02:00
random.c stupyd error 2012-07-27 21:06:01 +03:00
random.h inline frand 2012-07-27 20:14:11 +03:00
replay.c Introduced playername option, fancied up the replayview menu, etc 2012-07-29 23:39:52 +03:00
replay.h Introduced playername option, fancied up the replayview menu, etc 2012-07-29 23:39:52 +03:00
stage.c s/lastframeplayed/playpos/ 2012-07-29 16:54:49 +03:00
stage.h added stage title display 2012-07-27 12:18:21 +02:00
stageutils.c Merge branch 'master' of github.com:laochailan/taisei 2012-07-29 10:58:46 +02:00
stageutils.h OBJ model loader implemented. 2012-07-15 08:15:47 +02:00
taisei_err.c some independence 2011-06-26 20:23:28 +02:00
taisei_err.h use glew and err.h replacement 2011-06-26 16:10:13 +02:00
taiseigl.c added manual opengl function loader 2012-07-29 10:59:52 +02:00
taiseigl.h added manual opengl function loader 2012-07-29 10:59:52 +02:00
vbo.c Cleaned up VBO handling 2012-07-14 19:13:41 +02:00
vbo.h Merge branch 'master' of github.com:laochailan/taisei 2012-07-29 10:58:46 +02:00
video.c no printing of available resolutions at startup 2012-07-29 00:19:54 +03:00
video.h user-adjustable resolution, fuck yeah 2012-07-28 23:53:53 +03:00