..
audio
basic way to stop a specific sound instance
2020-03-04 22:26:55 +02:00
dialog
Various laser changes
2020-03-04 22:26:53 +02:00
eventloop
basic "bookmark" system for skipping to specific stage portions
2020-03-04 22:26:40 +02:00
menu
Improve high-DPI handling ( #213 )
2020-04-16 19:25:54 +03:00
pch
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
plrmodes
Coroutinize YoumuA ( #212 )
2020-04-14 01:54:42 +03:00
projectile_prototypes
Add Reimu Hakurei as a playable character ( #106 )
2018-08-11 22:13:48 +03:00
renderer
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
resource
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
rwops
Don't redefine standard complex
macro; use a new cmplx
typedef
2019-11-22 05:38:48 +02:00
stages
Fix various warnings
2020-03-19 05:04:11 +02:00
util
Make cnormalize return 0 instead of nan
2020-04-13 14:27:56 +03:00
vfs
Fix vfs_dir_list_sorted reporting bogus error when dir is empty
2020-04-09 20:35:58 +03:00
aniplayer.c
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
aniplayer.h
Make animation_get_frame never return transient sprites
2020-03-04 22:26:47 +02:00
arch_switch.c
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
arch_switch.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
assert.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
boss.c
stage1: implement boss appearing mid-dialogue
2020-03-04 22:26:51 +02:00
boss.h
Add CANCEL_TASK_AFTER and macros for boss attacks
2020-03-04 22:25:44 +02:00
cli.c
windows: detect intel's shitty driver and fall back to ANGLE
2019-09-21 16:46:22 +03:00
cli.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
color.c
Don't redefine standard complex
macro; use a new cmplx
typedef
2019-11-22 05:38:48 +02:00
color.h
add attr_returns_allocated for functions that allocate new objects
2019-08-04 01:29:41 +03:00
common_tasks.c
use custom ents for Reimu; cleanup Marisa; etc.
2020-04-06 04:34:55 +03:00
common_tasks.h
use custom ents for Reimu; cleanup Marisa; etc.
2020-04-06 04:34:55 +03:00
config.c
Update email
2020-04-02 18:40:55 +02:00
config.h
Improve high-DPI handling ( #213 )
2020-04-16 19:25:54 +03:00
coroutine.c
Add TASK_HOST_CUSTOM_ENT and TASK_HOST_EVENTS APIs ( #208 )
2020-04-06 04:34:13 +03:00
coroutine.h
CANCEL_TASK macro
2020-04-06 04:34:55 +03:00
credits.c
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
credits.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
dialog.c
Fix various warnings
2020-03-19 05:04:11 +02:00
dialog.h
New dialogue system powered by coroutines
2020-03-04 22:26:50 +02:00
difficulty.c
wip stage 1 progress
2020-03-04 21:52:53 +02:00
difficulty.h
wip stage 1 progress
2020-03-04 21:52:53 +02:00
drawlayers.inc.h
WIP proj draw rule revamp; YoumuB revamp; misc changes; giant mess
2020-03-04 22:26:45 +02:00
dynarray.c
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
dynarray.h
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
ending.c
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
ending.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
enemy.c
Coroutinize ReimuA ( #199 )
2020-03-13 22:54:07 +02:00
enemy.h
Coroutinize ReimuA ( #199 )
2020-03-13 22:54:07 +02:00
entity.c
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
entity.h
Coroutinize MarisaA ( #206 )
2020-04-01 23:08:40 +03:00
events.c
Make video struct private
2019-09-11 18:42:13 +03:00
events.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
framerate.c
Don't redefine standard complex
macro; use a new cmplx
typedef
2019-11-22 05:38:48 +02:00
framerate.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
gamepad.c
random cleanup
2019-11-08 20:53:43 +02:00
gamepad.h
Don't redefine standard complex
macro; use a new cmplx
typedef
2019-11-22 05:38:48 +02:00
global.c
New RNG API, with crude semi-automatic misuse detection
2020-03-04 22:26:42 +02:00
global.h
basic "bookmark" system for skipping to specific stage portions
2020-03-04 22:26:40 +02:00
hashtable.c
Implement Robin Hood hashing ( #200 )
2020-03-17 10:09:49 +02:00
hashtable.h
Implement Robin Hood hashing ( #200 )
2020-03-17 10:09:49 +02:00
hashtable.inc.h
Fix various warnings
2020-03-19 05:04:11 +02:00
hashtable_incproxy.inc.h
Text rendering rewrite and optimizations; some refactoring ( #129 )
2018-06-30 00:36:51 +03:00
hashtable_predefs.inc.h
Implement Robin Hood hashing ( #200 )
2020-03-17 10:09:49 +02:00
hirestime.c
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
hirestime.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
item.c
replace remaining Fade usage in non-stage code
2020-03-04 22:26:46 +02:00
item.h
experimental event system for coroutine-based stages
2020-03-04 21:50:50 +02:00
laser.c
Various laser changes
2020-03-04 22:26:53 +02:00
laser.h
Various laser changes
2020-03-04 22:26:53 +02:00
list.c
Add alist_merge_tail to efficiently merge two lists
2020-03-31 22:16:10 +03:00
list.h
Add alist_merge_tail to efficiently merge two lists
2020-03-31 22:16:10 +03:00
log.c
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
log.h
log: add LOG_FATAL_IF_DEBUG pseudo-level
2020-03-15 06:57:04 +02:00
main.c
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
meson.build
update for building with latest emscripten
2020-04-10 06:09:36 +03:00
move.c
fixup some post-rebase chaos
2020-03-04 22:26:45 +02:00
move.h
add move_asymptotic_halflife
2020-03-04 22:26:52 +02:00
objectpool.c
use INLINE for some more functions
2019-08-03 23:42:58 +03:00
objectpool.h
add attr_returns_allocated for functions that allocate new objects
2019-08-04 01:29:41 +03:00
objectpool_fake.c
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
player.c
use custom ents for Reimu; cleanup Marisa; etc.
2020-04-06 04:34:55 +03:00
player.h
use custom ents for Reimu; cleanup Marisa; etc.
2020-04-06 04:34:55 +03:00
plrmodes.c
Dialogue updates with dynamic facial expressions and defeated character portraits ( #175 )
2019-08-22 22:43:34 +03:00
plrmodes.h
New dialogue system powered by coroutines
2020-03-04 22:26:50 +02:00
progress.c
fix clang warnings
2020-04-05 07:41:34 +03:00
progress.h
Don't redefine standard complex
macro; use a new cmplx
typedef
2019-11-22 05:38:48 +02:00
projectile.c
add PFLAG_INDESTRUCTIBLE and PFLAG_NOAUTOREMOVE
2020-04-08 08:39:45 +03:00
projectile.h
add PFLAG_INDESTRUCTIBLE and PFLAG_NOAUTOREMOVE
2020-04-08 08:39:45 +03:00
projectile_prototypes.c
Upgrade several files to new RNG API
2020-03-04 22:26:44 +02:00
random.c
fix non-developer build with assertions
2020-03-08 14:17:26 +02:00
random.h
Fix various warnings
2020-03-19 05:04:11 +02:00
refs.c
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
refs.h
Initial coroutine/task system implementation
2020-03-04 21:50:22 +02:00
replay.c
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
replay.h
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
stage.c
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
stage.h
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
stagedraw.c
stagedraw: add postprocessing events
2020-04-13 14:27:57 +03:00
stagedraw.h
stagedraw: add postprocessing events
2020-04-13 14:27:57 +03:00
stageobjects.c
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
stageobjects.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
stagetext.c
Fix various warnings
2020-03-19 05:04:11 +02:00
stagetext.h
Don't redefine standard complex
macro; use a new cmplx
typedef
2019-11-22 05:38:48 +02:00
stageutils.c
clear up some ancient 3D confusion
2020-02-22 08:56:41 +02:00
stageutils.h
clear up some ancient 3D confusion
2020-02-22 08:56:41 +02:00
taisei.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
taisei.manifest
Improve high-DPI handling ( #213 )
2020-04-16 19:25:54 +03:00
taisei.rc.in
windows: detect intel's shitty driver and fall back to ANGLE
2019-09-21 16:46:22 +03:00
taskmanager.c
emscripten compatibility fixes
2019-12-18 15:33:36 +02:00
taskmanager.h
add attr_returns_allocated for functions that allocate new objects
2019-08-04 01:29:41 +03:00
transition.c
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
transition.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
util.h
Add generic type-safe facility for dynamic arrays ( #207 )
2020-04-05 05:51:00 +03:00
version.c
Don't redefine standard complex
macro; use a new cmplx
typedef
2019-11-22 05:38:48 +02:00
version.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
version_auto.c.in
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
video.c
Improve high-DPI handling ( #213 )
2020-04-16 19:25:54 +03:00
video.h
Improve high-DPI handling ( #213 )
2020-04-16 19:25:54 +03:00
video_postprocess.c
New system to manage auto-resized framebuffers
2019-08-25 02:52:39 +03:00
video_postprocess.h
Support full-screen custom postprocessing
2019-08-09 21:42:04 +03:00