..
marisa.c
New (themed) difficulty/shot mode descriptions ( #192 )
2020-03-04 22:26:53 +02:00
marisa.h
Don't redefine standard complex
macro; use a new cmplx
typedef
2019-11-22 05:38:48 +02:00
marisa_a.c
use custom ents for Reimu; cleanup Marisa; etc.
2020-04-06 04:34:55 +03:00
marisa_a.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
marisa_b.c
Coroutinize MarisaA ( #206 )
2020-04-01 23:08:40 +03:00
marisa_b.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
meson.build
Add Reimu Hakurei as a playable character ( #106 )
2018-08-11 22:13:48 +03:00
reimu.c
use custom ents for Reimu; cleanup Marisa; etc.
2020-04-06 04:34:55 +03:00
reimu.h
use custom ents for Reimu; cleanup Marisa; etc.
2020-04-06 04:34:55 +03:00
reimu_a.c
use custom ents for Reimu; cleanup Marisa; etc.
2020-04-06 04:34:55 +03:00
reimu_b.c
use custom ents for Reimu; cleanup Marisa; etc.
2020-04-06 04:34:55 +03:00
youmu.c
New (themed) difficulty/shot mode descriptions ( #192 )
2020-03-04 22:26:53 +02:00
youmu.h
Get rid of youmu_common_draw_proj
2020-03-04 22:26:46 +02:00
youmu_a.c
Coroutinize YoumuA ( #212 )
2020-04-14 01:54:42 +03:00
youmu_a.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00
youmu_b.c
Coroutinize MarisaA ( #206 )
2020-04-01 23:08:40 +03:00
youmu_b.h
make upkeep script preserve existing copyrights
2019-08-03 20:44:22 +03:00