taisei/src/plrmodes
Andrei Alexeyev ae06fd09f4
Coroutinize YoumuA (#212)
* WIP coroutinize YoumuA

bomb not implemented yet

* implement YoumuA bomb

* YoumuA: define constants for shot dmg/delays

still not balanced

* gotta go fast
2020-04-14 01:54:42 +03:00
..
marisa.c New (themed) difficulty/shot mode descriptions (#192) 2020-03-04 22:26:53 +02:00
marisa.h Don't redefine standard complex macro; use a new cmplx typedef 2019-11-22 05:38:48 +02:00
marisa_a.c use custom ents for Reimu; cleanup Marisa; etc. 2020-04-06 04:34:55 +03:00
marisa_a.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
marisa_b.c Coroutinize MarisaA (#206) 2020-04-01 23:08:40 +03:00
marisa_b.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
meson.build Add Reimu Hakurei as a playable character (#106) 2018-08-11 22:13:48 +03:00
reimu.c use custom ents for Reimu; cleanup Marisa; etc. 2020-04-06 04:34:55 +03:00
reimu.h use custom ents for Reimu; cleanup Marisa; etc. 2020-04-06 04:34:55 +03:00
reimu_a.c use custom ents for Reimu; cleanup Marisa; etc. 2020-04-06 04:34:55 +03:00
reimu_b.c use custom ents for Reimu; cleanup Marisa; etc. 2020-04-06 04:34:55 +03:00
youmu.c New (themed) difficulty/shot mode descriptions (#192) 2020-03-04 22:26:53 +02:00
youmu.h Get rid of youmu_common_draw_proj 2020-03-04 22:26:46 +02:00
youmu_a.c Coroutinize YoumuA (#212) 2020-04-14 01:54:42 +03:00
youmu_a.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
youmu_b.c Coroutinize MarisaA (#206) 2020-04-01 23:08:40 +03:00
youmu_b.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00