taisei/src/plrmodes
2020-03-19 05:04:11 +02:00
..
marisa.c New (themed) difficulty/shot mode descriptions (#192) 2020-03-04 22:26:53 +02:00
marisa.h Don't redefine standard complex macro; use a new cmplx typedef 2019-11-22 05:38:48 +02:00
marisa_a.c Fix various warnings 2020-03-19 05:04:11 +02:00
marisa_a.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
marisa_b.c New (themed) difficulty/shot mode descriptions (#192) 2020-03-04 22:26:53 +02:00
marisa_b.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
meson.build Add Reimu Hakurei as a playable character (#106) 2018-08-11 22:13:48 +03:00
reimu.c New (themed) difficulty/shot mode descriptions (#192) 2020-03-04 22:26:53 +02:00
reimu.h cont. coroutinizing ReimuB; gapping works properly now 2020-03-04 22:26:49 +02:00
reimu_a.c ReimuA: fix subtle entity corruption (some trail particles not unregistered) 2020-03-15 06:50:55 +02:00
reimu_b.c New (themed) difficulty/shot mode descriptions (#192) 2020-03-04 22:26:53 +02:00
youmu.c New (themed) difficulty/shot mode descriptions (#192) 2020-03-04 22:26:53 +02:00
youmu.h Get rid of youmu_common_draw_proj 2020-03-04 22:26:46 +02:00
youmu_a.c New (themed) difficulty/shot mode descriptions (#192) 2020-03-04 22:26:53 +02:00
youmu_a.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
youmu_b.c New (themed) difficulty/shot mode descriptions (#192) 2020-03-04 22:26:53 +02:00
youmu_b.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00