taisei/src
2012-04-04 22:38:49 +02:00
..
menu new mainmenu 2012-04-04 22:36:51 +02:00
paths Added a screenshot feature, default keybind - p. 2011-07-02 19:36:08 +03:00
resource Stage 3D background system/Stage 2 background 2012-01-06 21:52:55 +01:00
stages Forgot to remove testing shortcut 2012-04-04 22:38:49 +02:00
boss.c Fixed some prototype warnings. 2011-12-29 09:41:46 +01:00
boss.h Improved the boss system 2011-08-23 17:37:14 +02:00
CMakeLists.txt Big fairies + additive blending 2012-04-04 17:19:53 +02:00
config.h Fixed some prototype warnings. 2011-12-29 09:41:46 +01:00
config.l death delay and fixed controls in menu 2011-07-04 14:10:12 +02:00
config.y death delay and fixed controls in menu 2011-07-04 14:10:12 +02:00
dialog.c Finished stage 0 2011-08-27 15:56:02 +02:00
dialog.h Player Selection. 2011-06-24 19:16:05 +02:00
enemy.c Big fairies + additive blending 2012-04-04 17:19:53 +02:00
enemy.h Big fairies + additive blending 2012-04-04 17:19:53 +02:00
fbo.c Stage 3D background system/Stage 2 background 2012-01-06 21:52:55 +01:00
fbo.h use glew and err.h replacement 2011-06-26 16:10:13 +02:00
global.c PNG screenshots 2012-01-14 16:16:07 +01:00
global.h Stage 3D background system/Stage 2 background 2012-01-06 21:52:55 +01:00
item.c Finished stage 0 2011-08-27 15:56:02 +02:00
item.h increased warning level; decreased warnings 2011-07-04 13:14:33 +02:00
laser.c Dialogs! conversational~ 2011-05-08 13:48:25 +02:00
laser.h Dialogs! conversational~ 2011-05-08 13:48:25 +02:00
list.c create_element() was stupidish 2011-07-14 12:00:22 +02:00
list.h Improved youmu homing 2011-07-07 14:34:30 +02:00
main.c Fixed double free corruption on startup 2012-03-30 12:23:24 +02:00
matrix.c Using a VBO for all the quads. 2011-12-25 08:18:03 +01:00
matrix.h Using a VBO for all the quads. 2011-12-25 08:18:03 +01:00
player.c Balanced shotmodes and stage 2011-11-05 10:24:58 +01:00
player.h Added Marisa star shot mode 2011-07-06 14:33:53 +02:00
plrmodes.c Balanced shotmodes and stage 2011-11-05 10:24:58 +01:00
plrmodes.h Renovated Youmu Opposite sign 2011-11-04 18:54:53 +01:00
projectile.c Big fairies + additive blending 2012-04-04 17:19:53 +02:00
projectile.h Using a VBO for all the quads. 2011-12-25 08:18:03 +01:00
stage.c Big fairies + additive blending 2012-04-04 17:19:53 +02:00
stage.h Stage 3D background system/Stage 2 background 2012-01-06 21:52:55 +01:00
stageutils.c Stage 3D background system/Stage 2 background 2012-01-06 21:52:55 +01:00
stageutils.h Stage 3D background system/Stage 2 background 2012-01-06 21:52:55 +01:00
taisei_err.c some independence 2011-06-26 20:23:28 +02:00
taisei_err.h use glew and err.h replacement 2011-06-26 16:10:13 +02:00
vbo.c Using a VBO for all the quads. 2011-12-25 08:18:03 +01:00
vbo.h Using a VBO for all the quads. 2011-12-25 08:18:03 +01:00