.. |
glad
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glcommon: more robust texture format feature detection
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2021-01-19 05:42:24 +02:00 |
.gitignore
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build: stop vendoring cglm
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2021-04-19 00:50:20 +03:00 |
basis_universal
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Texturing overhaul: GPU compression, sRGB sampling, swizzles, etc. (#240)
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2020-08-15 14:51:12 +03:00 |
cglm.wrap
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build,ci: Build system maintenance (#350)
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2022-12-28 23:15:55 +01:00 |
freetype.wrap
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build,ci: Build system maintenance (#350)
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2022-12-28 23:15:55 +01:00 |
glslang.wrap
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build: update SPIRV-Cross, SPIRV-Headers, SPIRV-Tools, glslang, shaderc
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2021-04-25 14:46:55 +03:00 |
koishi
|
Initial coroutine/task system implementation
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2020-03-04 21:50:22 +02:00 |
libpng.wrap
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build,ci: Build system maintenance (#350)
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2022-12-28 23:15:55 +01:00 |
libwebp.wrap
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build,ci: Build system maintenance (#350)
|
2022-12-28 23:15:55 +01:00 |
libzip.wrap
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build,ci: Build system maintenance (#350)
|
2022-12-28 23:15:55 +01:00 |
libzstd.wrap
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build: add libzstd subproject
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2021-03-27 18:29:56 +02:00 |
ogg.wrap
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bump wrap dependencies
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2019-09-14 19:08:44 +03:00 |
opus.wrap
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Switch audio assets to Opus (#167)
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2019-05-11 09:46:26 +03:00 |
opusfile.wrap
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build,ci: Build system maintenance (#350)
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2022-12-28 23:15:55 +01:00 |
sdl2.wrap
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build: update sdl2 to 2.28.1
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2023-07-29 03:25:38 +02:00 |
shaderc.wrap
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build,ci: Build system maintenance (#350)
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2022-12-28 23:15:55 +01:00 |
SPIRV-Cross.wrap
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build,ci: Build system maintenance (#350)
|
2022-12-28 23:15:55 +01:00 |
SPIRV-Headers.wrap
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build: update SPIRV-Cross, SPIRV-Headers, SPIRV-Tools, glslang, shaderc
|
2021-04-25 14:46:55 +03:00 |
SPIRV-Tools.wrap
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build: update SPIRV-Cross, SPIRV-Headers, SPIRV-Tools, glslang, shaderc
|
2021-04-25 14:46:55 +03:00 |
vorbis.wrap
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add sdl2_mixer/ogg/vorbis fallback wraps
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2019-03-19 03:01:09 +02:00 |
zlib.wrap
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build,ci: Build system maintenance (#350)
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2022-12-28 23:15:55 +01:00 |