taisei/src/known_entities.h
Andrei Alexeyev d4fb6ab5bd
player: remove "focus" property and "focus_circle"
focus_circle is replaced with a custom PlayerIndicators entity
(responsible for drawing the focus hitbox/cross and powersurge bar)
2020-04-23 00:17:40 +03:00

29 lines
728 B
C

/*
* This software is licensed under the terms of the MIT License.
* See COPYING for further information.
* ---
* Copyright (c) 2011-2019, Lukas Weber <laochailan@web.de>.
* Copyright (c) 2012-2019, Andrei Alexeyev <akari@taisei-project.org>.
*/
#ifndef IGUARD_known_entities_h
#define IGUARD_known_entities_h
#include "taisei.h"
#define ENTITIES_CORE(X, ...) \
X(Boss, __VA_ARGS__) \
X(Enemy, __VA_ARGS__) \
X(Item, __VA_ARGS__) \
X(Laser, __VA_ARGS__) \
X(Player, __VA_ARGS__) \
X(PlayerIndicators, __VA_ARGS__) \
X(Projectile, __VA_ARGS__) \
#include "plrmodes/entities.h"
#define ENTITIES(X, ...) \
ENTITIES_CORE(X, __VA_ARGS__) \
ENTITIES_PLAYERMODES(X, __VA_ARGS__) \
#endif // IGUARD_known_entities_h