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stage1.c
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage1.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage1_events.c
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage1_events.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage2.c
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage2.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage2_events.c
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remove the off screen fairies from stage 2 (i hope)
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2018-01-05 11:36:11 +01:00 |
stage2_events.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage3.c
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having the camera stay in bounds in stage 3
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2018-01-06 21:56:24 +01:00 |
stage3.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage3_events.c
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stage3: make wriggle slaves' trails noclear
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2018-01-06 23:18:11 +02:00 |
stage3_events.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage4.c
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage4.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage4_events.c
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improve stage_clear_hazards api, add particle effect for cleared bullets
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2018-01-06 11:24:46 +02:00 |
stage4_events.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage5.c
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage5.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage5_events.c
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage5_events.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |
stage6.c
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remove unneeded resources
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2018-01-05 13:01:49 +01:00 |
stage6.h
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putting baryons in elly extra
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2018-01-05 11:03:45 +01:00 |
stage6_events.c
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make Ricci field grazeable again, but with a milder effect and reduced score (PFLAG_GRAZESPAM)
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2018-01-06 11:44:27 +02:00 |
stage6_events.h
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Happy New Year!
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2018-01-04 19:14:31 +02:00 |