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menu
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gamepad: basic support for trigger buttons (analog and digital)
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2017-12-30 17:39:42 +02:00 |
plrmodes
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make Masterspark thicc
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2017-12-30 09:26:35 +01:00 |
resource
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more efficient text rendering (no PBOs)
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2017-12-28 07:31:39 +02:00 |
rwops
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
stages
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i broke master
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2017-12-30 14:30:11 +01:00 |
vfs
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make the list api require less insane casts all over the place
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2017-12-24 08:16:25 +02:00 |
aniplayer.c
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remove the aniplayer object pool
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2017-12-30 10:44:40 +01:00 |
aniplayer.h
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remove the aniplayer object pool
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2017-12-30 10:44:40 +01:00 |
assert.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
audio.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
audio_common.c
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make the list api require less insane casts all over the place
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2017-12-24 08:16:25 +02:00 |
audio_mixer.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
audio_mixer.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
audio_null.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
boss.c
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remove the aniplayer object pool
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2017-12-30 10:44:40 +01:00 |
boss.h
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objectpool: dynamic extents and other improvements
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2017-12-24 05:00:19 +02:00 |
cli.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
cli.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
color.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
color.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
compat.h
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fix false formatting warnings for mingw64 builds
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2017-12-24 17:54:23 +02:00 |
config.c
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gamepad: basic support for trigger buttons (analog and digital)
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2017-12-30 17:39:42 +02:00 |
config.h
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gamepad: basic support for trigger buttons (analog and digital)
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2017-12-30 17:39:42 +02:00 |
credits.c
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credits: bgm, updates, other improvements
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2017-12-28 05:49:37 +02:00 |
credits.h
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credits: bgm, updates, other improvements
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2017-12-28 05:49:37 +02:00 |
dialog.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
dialog.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
difficulty.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
difficulty.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
ending.c
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fix ending crash
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2017-12-28 04:30:56 +02:00 |
ending.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
enemy.c
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make the list api require less insane casts all over the place
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2017-12-24 08:16:25 +02:00 |
enemy.h
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objectpool: dynamic extents and other improvements
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2017-12-24 05:00:19 +02:00 |
events.c
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make the list api require less insane casts all over the place
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2017-12-24 08:16:25 +02:00 |
events.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
fbo.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
fbo.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
gamepad.c
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gamepad: basic support for trigger buttons (analog and digital)
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2017-12-30 17:39:42 +02:00 |
gamepad.h
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fix build for SDL 2.0.5
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2017-12-30 17:50:09 +02:00 |
global.c
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gamepad: basic support for trigger buttons (analog and digital)
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2017-12-30 17:39:42 +02:00 |
global.h
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frameskip option for slow GPUs
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2017-12-26 13:07:40 +02:00 |
hashtable.c
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make the list api require less insane casts all over the place
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2017-12-24 08:16:25 +02:00 |
hashtable.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
hirestime.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
hirestime.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
item.c
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make the list api require less insane casts all over the place
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2017-12-24 08:16:25 +02:00 |
item.h
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objectpool: dynamic extents and other improvements
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2017-12-24 05:00:19 +02:00 |
laser.c
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make the list api require less insane casts all over the place
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2017-12-24 08:16:25 +02:00 |
laser.h
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objectpool: dynamic extents and other improvements
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2017-12-24 05:00:19 +02:00 |
list.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
list.h
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make the list api require less insane casts all over the place
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2017-12-24 08:16:25 +02:00 |
log.c
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make the list api require less insane casts all over the place
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2017-12-24 08:16:25 +02:00 |
log.h
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remove the log_* __extension__ hack
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2017-12-22 00:45:08 +02:00 |
main.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
matrix.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
matrix.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
meson.build
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fix typo
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2017-12-24 17:55:03 +02:00 |
objectpool.c
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make the list api require less insane casts all over the place
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2017-12-24 08:16:25 +02:00 |
objectpool.h
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objectpool: dynamic extents and other improvements
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2017-12-24 05:00:19 +02:00 |
objectpool_fake.c
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remove useless global
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2017-12-24 05:07:41 +02:00 |
objectpool_util.c
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objectpool: dynamic extents and other improvements
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2017-12-24 05:00:19 +02:00 |
objectpool_util.h
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objectpool: dynamic extents and other improvements
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2017-12-24 05:00:19 +02:00 |
player.c
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gamepad: basic support for trigger buttons (analog and digital)
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2017-12-30 17:39:42 +02:00 |
player.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
plrmodes.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
plrmodes.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
progress.c
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make the list api require less insane casts all over the place
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2017-12-24 08:16:25 +02:00 |
progress.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
projectile.c
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MarisaA: piercing lasers, reduced main shot dmg on higher pwr, lasers sway a bit when moving
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2017-12-28 12:40:40 +02:00 |
projectile.h
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MarisaA: piercing lasers, reduced main shot dmg on higher pwr, lasers sway a bit when moving
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2017-12-28 12:40:40 +02:00 |
random.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
random.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
recolor.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
recolor.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
refs.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
refs.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
replay.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
replay.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
stage.c
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fix stages not counting as cleared when completed with GAMEOVER_WIN
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2017-12-28 17:09:43 +02:00 |
stage.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
stagedraw.c
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more efficient text rendering (no PBOs)
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2017-12-28 07:31:39 +02:00 |
stagedraw.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
stageobjects.c
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remove the aniplayer object pool
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2017-12-30 10:44:40 +01:00 |
stageobjects.h
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remove the aniplayer object pool
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2017-12-30 10:44:40 +01:00 |
stagetext.c
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fix some warnings
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2017-12-24 18:38:08 +02:00 |
stagetext.h
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make the list api require less insane casts all over the place
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2017-12-24 08:16:25 +02:00 |
stageutils.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
stageutils.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
taisei.h
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objectpool: dynamic extents and other improvements
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2017-12-24 05:00:19 +02:00 |
taisei.rc.in
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meson: add blackjack and hookers
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2017-12-21 03:58:54 +01:00 |
taiseigl.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
taiseigl.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
transition.c
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add option to swap buffers after waiting for next frame
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2017-12-26 10:56:21 +02:00 |
transition.h
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add option to swap buffers after waiting for next frame
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2017-12-26 10:56:21 +02:00 |
util.c
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fix exit condition in loop_at_fps. thanks @laochailan for debugging!
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2017-12-27 00:58:57 +02:00 |
util.h
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frameskip option for slow GPUs
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2017-12-26 13:07:40 +02:00 |
util_sse42.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
util_sse42.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
vbo.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
vbo.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
version.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
version.h
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |
version_auto.c.in
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meson: add blackjack and hookers
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2017-12-21 03:58:54 +01:00 |
video.c
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add version string to window title
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2017-12-28 09:29:17 +02:00 |
video.h
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add version string to window title
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2017-12-28 09:29:17 +02:00 |
windows_misc.c
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meson: intel intrinsics, various improvements
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2017-12-21 03:58:54 +01:00 |