taisei/src/taskmanager.h

178 lines
5.7 KiB
C

/*
* This software is licensed under the terms of the MIT License.
* See COPYING for further information.
* ---
* Copyright (c) 2011-2019, Lukas Weber <laochailan@web.de>.
* Copyright (c) 2012-2019, Andrei Alexeyev <akari@taisei-project.org>.
*/
#pragma once
#include "taisei.h"
#include "thread.h"
typedef struct TaskManager TaskManager;
typedef struct Task Task;
typedef enum TaskStatus {
TASK_INVALID, /** Indicates an error */
TASK_PENDING, /** Task is still in queue and can be cancelled */
TASK_RUNNING, /** Task is currently executing and can not be cancelled */
TASK_CANCELLED, /** Task has been cancelled and will not run */
TASK_FINISHED, /** Task has finished executing and has been removed from the queue */
} TaskStatus;
typedef void *(*task_func_t)(void *userdata);
typedef void (*task_free_func_t)(void *userdata);
/**
* Parameters for `taskmgr_submit`. See its documentation below.
*/
typedef struct TaskParams {
/**
* The function implementing the task. Must not be NULL.
* The return value may be anything. It can be obtained with `task_wait` or `task_finish`.
*/
task_func_t callback;
/**
* Value passed as argument to callback.
*/
void *userdata;
/**
* Unless NULL, this function will be called when userdata should be freed.
* You should use it instead of releasing resources in the task function. It's guaranteed to
* be called even if the task has been cancelled.
*
* This function may be called from any thread, so be careful what you do with it.
*/
task_free_func_t userdata_free_callback;
/**
* Priority of the task. Lower values mean higher priority. Higher priority tasks are added
* to the queue ahead of the lower priority ones, and thus will start executing sooner. Note
* that this affects only the pending tasks. A task that already began executing cannot be
* interrupted, regardless of its priority.
*/
int prio;
/**
* If true, this task will be inserted ahead of the others with the same priority, if any.
* Otherwise, it'll be put behind them instead.
*/
bool topmost;
} TaskParams;
/**
* Create a new TaskManager with [numthreads] worker threads, and set their priority to [prio].
* If [numthreads] is 0, a default based on the amount of system's CPU cores will be used.
* The actual amount of threads spawned may be lower than requested.
*
* [name] is used to form names of the worker threads. Keep it short.
*
* On success, returns a pointer to the created TaskManager.
* On failure, returns NULL.
*/
TaskManager *taskmgr_create(uint numthreads, ThreadPriority prio, const char *name)
attr_nodiscard attr_returns_max_aligned attr_nonnull(3);
/**
* Submit a new task to [mgr] described by [params]. It is generally placed at the end of the
* task manager's queue, but that can be influenced with [params.prio] and [params.topmost].
*
* See documentation for TaskParams above.
*
* However, you should not rely on the tasks being actually executed in any specific order, in
* particular if the task manager is multi-threaded.
*
* On success, returns a pointer to a Task structure, which must be eventually passed to one of
* `task_detach`, `task_finish`, or `task_abort`. Not doing so is a resource leak.
*
* On failure, returns NULL.
*/
Task *taskmgr_submit(TaskManager *mgr, TaskParams params)
attr_nonnull(1) attr_nodiscard attr_returns_max_aligned;
/**
* Returns the number of remaining tasks in [mgr]'s queue.
*/
uint taskmgr_remaining(TaskManager *mgr)
attr_nonnull(1);
/**
* Wait for all remaining tasks to complete, then destroy [mgr], freeing associated resources.
* [mgr] must be treated as an invalid pointer as soon as this function is called.
*/
void taskmgr_finish(TaskManager *mgr)
attr_nonnull(1);
/**
* Cancel all pending tasks, wait for all running tasks to complete, then destroy [mgr], freeing
* associated resources. [mgr] must be treated as an invalid pointer as soon as this function
* is called.
*/
void taskmgr_abort(TaskManager *mgr)
attr_nonnull(1);
/**
* Returns the current status of [task]. See TaskStatus documentation above.
* Returns TASK_INVALID on failure.
*/
TaskStatus task_status(Task *task);
/**
* Wait for [task] to complete. If the task is not running yet, it will be removed from the queue and
* executed on the current thread instead.
*
* On success, returns true and stores the task's return value in [result] (unless [result] is NULL).
* On failure, returns false; [result] is left untouched.
*/
bool task_wait(Task *task, void **result);
/**
* Cancel a pending [task].
* This does not stop an already running task.
*
* Returns true on success, false on failure.
*/
bool task_cancel(Task *task);
/**
* Disown the [task]. Resources associated with this task will be eventually freed by its TaskManager,
* or immediately after this call if the task is no longer in the queue. Use this when you are done
* with the task.
*
* [task] must be treated as an invalid pointer as soon as this function is called.
*
* Returns true on success, false on failure.
*/
bool task_detach(Task *task);
/**
* Wait for [task] to complete, then disown it.
* Functionally equivalent to `task_wait` followed by `task_detach`.
*/
bool task_finish(Task *task, void **result);
/**
* Attempt to cancel the [task], then disown it.
* Functionally equivalent to `task_cancel` followed by `task_detach`.
*/
bool task_abort(Task *task);
/**
* Initialize the global task manager with default parameters.
*/
void taskmgr_global_init(void);
/**
* Wait for tasks submitted to the global task manager to finish, then destroy
* it, freeing all associated resources.
*/
void taskmgr_global_shutdown(void);
/**
* Submit a task to the global task manager. See `taskmgr_submit`.
*/
Task *taskmgr_global_submit(TaskParams params);