273 lines
6.3 KiB
C
273 lines
6.3 KiB
C
/*
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* This software is licensed under the terms of the MIT-License
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* See COPYING for further information.
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* ---
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* Copyright (C) 2011, Lukas Weber <laochailan@web.de>
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* Copyright (C) 2012, Alexeyew Andrew <http://akari.thebadasschoobs.org/>
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*/
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#include "replay.h"
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#include <string.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include "global.h"
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#include "paths/native.h"
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void replay_init(Replay *rpy, StageInfo *stage, int seed, Player *plr) {
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memset(rpy, 0, sizeof(Replay));
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rpy->capacity = REPLAY_ALLOC_INITIAL;
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rpy->events = (ReplayEvent*)malloc(sizeof(ReplayEvent) * rpy->capacity);
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rpy->stage = stage->id;
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rpy->seed = seed;
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rpy->diff = global.diff;
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rpy->points = global.points;
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rpy->plr_pos = plr->pos;
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rpy->plr_char = plr->cha;
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rpy->plr_shot = plr->shot;
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rpy->plr_lifes = plr->lifes;
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rpy->plr_bombs = plr->bombs;
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rpy->plr_power = plr->power;
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rpy->active = True;
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printf("Replay initialized with capacity of %d\n", rpy->capacity);
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}
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void replay_destroy(Replay *rpy) {
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if(rpy->events)
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free(rpy->events);
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memset(rpy, 0, sizeof(Replay));
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printf("Replay destroyed.\n");
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}
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void replay_event(Replay *rpy, int type, int key) {
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if(!rpy->active)
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return;
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ReplayEvent *e = &(rpy->events[rpy->ecount]);
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e->frame = global.frames;
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e->type = (char)type;
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e->key = (char)key;
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rpy->ecount++;
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if(rpy->ecount >= rpy->capacity) {
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printf("Replay reached it's capacity of %d, reallocating\n", rpy->capacity);
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rpy->capacity += REPLAY_ALLOC_ADDITIONAL;
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rpy->events = (ReplayEvent*)realloc(rpy->events, sizeof(ReplayEvent) * rpy->capacity);
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printf("The new capacity is %d\n", rpy->capacity);
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}
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if(type == EV_OVER)
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printf("The replay is OVER\n");
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}
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void replay_write_separator(FILE *file) {
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fputs(":", file);
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}
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void replay_write_string(FILE *file, char *str) {
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fputs(str, file);
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replay_write_separator(file);
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}
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void replay_write_int(FILE *file, int val) {
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fprintf(file, "%d", val);
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replay_write_separator(file);
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}
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void replay_write_double(FILE *file, double val) {
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fprintf(file, "%f", val);
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replay_write_separator(file);
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}
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void replay_write_complex(FILE *file, complex val) {
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replay_write_double(file, creal(val));
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replay_write_double(file, cimag(val));
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}
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int replay_write(Replay *rpy, FILE *file) {
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int i;
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// header
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replay_write_int(file, REPLAY_MAGICNUMBER);
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replay_write_string(file, "Taisei replay file");
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replay_write_string(file, "This file is not for your eyes, move on");
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replay_write_int(file, 1);
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// initial game settings
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replay_write_int(file, rpy->stage);
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replay_write_int(file, rpy->seed);
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replay_write_int(file, rpy->diff);
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replay_write_int(file, rpy->points);
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// initial player settings
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replay_write_int(file, rpy->plr_char);
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replay_write_int(file, rpy->plr_shot);
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replay_write_complex(file, rpy->plr_pos);
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replay_write_double(file, rpy->plr_power);
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replay_write_int(file, rpy->plr_lifes);
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replay_write_int(file, rpy->plr_bombs);
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// events
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replay_write_int(file, rpy->ecount);
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for(i = 0; i < rpy->ecount; ++i) {
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ReplayEvent *e = &(rpy->events[i]);
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replay_write_int(file, e->frame);
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replay_write_int(file, e->type);
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replay_write_int(file, e->key);
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}
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return True;
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}
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// read order
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enum {
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// header
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RPY_H_MAGIC = 0,
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RPY_H_META1,
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RPY_H_META2,
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RPY_H_REPLAYCOUNT,
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// initial game settings
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RPY_G_STAGE,
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RPY_G_SEED,
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RPY_G_DIFF,
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RPY_G_PTS,
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// initial player settings
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RPY_P_CHAR,
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RPY_P_SHOT,
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RPY_P_POSREAL,
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RPY_P_POSIMAG,
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RPY_P_POWER,
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RPY_P_LIFES,
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RPY_P_BOMBS,
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// events
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RPY_E_COUNT,
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RPY_E_FRAME,
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RPY_E_TYPE,
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RPY_E_KEY
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};
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#define INTOF(s) ((int)strtol(s, NULL, 10))
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#define FLOATOF(s) ((float)strtod(s, NULL))
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int replay_read(Replay *rpy, FILE *file) {
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int readstate = RPY_H_MAGIC;
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int bufidx = 0, eidx = 0;
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char buf[REPLAY_READ_MAXSTRLEN], c;
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while((c = fgetc(file)) != EOF) {
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if(c == ':') {
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buf[bufidx] = 0;
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bufidx = 0;
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switch(readstate) {
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case RPY_H_MAGIC: {
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int magic = INTOF(buf);
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if(magic != REPLAY_MAGICNUMBER) {
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printf("replay_read(): invalid magic number: %d\n", magic);
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return False;
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}
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break;
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}
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case RPY_H_META1:
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printf("replay_read(): %s\n", buf);
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break;
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case RPY_H_META2: case RPY_H_REPLAYCOUNT: // skip
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break;
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case RPY_G_STAGE: rpy->stage = INTOF(buf); break;
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case RPY_G_SEED: rpy->seed = INTOF(buf); break;
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case RPY_G_DIFF: rpy->diff = INTOF(buf); break;
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case RPY_G_PTS: rpy->points = INTOF(buf); break;
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case RPY_P_CHAR: rpy->plr_char = INTOF(buf); break;
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case RPY_P_SHOT: rpy->plr_shot = INTOF(buf); break;
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case RPY_P_POSREAL: rpy->plr_pos = INTOF(buf); break;
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case RPY_P_POSIMAG: rpy->plr_pos += INTOF(buf) * I; break;
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case RPY_P_POWER: rpy->plr_power = FLOATOF(buf); break;
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case RPY_P_LIFES: rpy->plr_lifes = INTOF(buf); break;
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case RPY_P_BOMBS: rpy->plr_bombs = INTOF(buf); break;
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case RPY_E_COUNT:
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rpy->capacity = rpy->ecount = INTOF(buf);
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rpy->events = (ReplayEvent*)malloc(sizeof(ReplayEvent) * rpy->capacity);
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break;
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case RPY_E_FRAME: rpy->events[eidx].frame = INTOF(buf); break;
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case RPY_E_TYPE: rpy->events[eidx].type = INTOF(buf); break;
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case RPY_E_KEY: rpy->events[eidx].key = INTOF(buf); eidx++; break;
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}
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if(rpy->capacity && eidx == rpy->capacity)
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return True;
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if(readstate == RPY_E_KEY)
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readstate = RPY_E_FRAME;
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else
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++readstate;
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} else buf[bufidx++] = c;
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if(bufidx > REPLAY_READ_MAXSTRLEN) {
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printf("replay_read(): item is too long\n");
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return False;
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}
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}
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return False;
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}
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#undef FLOATOF
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#undef INTOF
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char* replay_getpath(char *name) {
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char *p = (char*)malloc(strlen(get_replays_path()) + strlen(name) + strlen(REPLAY_EXTENSION) + 3);
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sprintf(p, "%s/%s.%s", get_replays_path(), name, REPLAY_EXTENSION);
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return p;
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}
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int replay_save(Replay *rpy, char *name) {
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char *p = replay_getpath(name);
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printf("replay_save(): saving %s\n", p);
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FILE *fp = fopen(p, "w");
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if(!fp) {
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printf("replay_save(): fopen() failed\n");
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return False;
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}
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free(p);
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int result = replay_write(rpy, fp);
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fflush(fp);
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fclose(fp);
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return result;
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}
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int replay_load(Replay *rpy, char *name) {
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char *p = replay_getpath(name);
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printf("replay_load(): loading %s\n", p);
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FILE *fp = fopen(p, "r");
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if(!fp) {
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printf("replay_load(): fopen() failed\n");
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return False;
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}
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free(p);
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int result = replay_read(rpy, fp);
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fclose(fp);
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return result;
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}
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