taisei/src/renderer/glcommon
2023-03-22 22:38:52 +01:00
..
debug.c build,ci: Build system maintenance (#350) 2022-12-28 23:15:55 +01:00
debug.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
meson.build hackish static linking mode for GLES3 (webgl; not really good for anything else) 2019-09-09 04:39:33 +03:00
opengl.c menu,renderer,vfs: fix -Wcast-function-type-strict on clang 16 2023-03-22 22:38:52 +01:00
opengl.h build,ci: Build system maintenance (#350) 2022-12-28 23:15:55 +01:00
shaders.c Add generic type-safe facility for dynamic arrays (#207) 2020-04-05 05:51:00 +03:00
shaders.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
texture.c glcommon: remove unused variable 2021-01-19 06:04:37 +02:00
texture.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
vtable.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00