taisei/src/stages/stage6
2023-06-03 22:56:08 +02:00
..
nonspells stage6: fix move_towards deprecation warnings 2023-02-27 07:11:22 +01:00
spells stage6: experimental maxwell remake 2023-06-03 22:56:08 +02:00
background_anim.c stage6: add subtle bg rotation to make the boss battle more interesting 2023-05-02 20:35:19 -04:00
background_anim.h stage6: add subtle bg rotation to make the boss battle more interesting 2023-05-02 20:35:19 -04:00
draw.c stage6: don't use boss->global_rule 2023-02-24 05:37:58 +01:00
draw.h stage6: add subtle bg rotation to make the boss battle more interesting 2023-05-02 20:35:19 -04:00
elly.c stage6: scale scythe particles 2023-02-28 08:14:33 +01:00
elly.h stage6: cooler broglie charge effect 2023-03-06 07:25:32 +01:00
entities.h stage6: port to coroutine system (WIP) 2023-02-06 07:41:10 +01:00
meson.build stage6: port to coroutine system (WIP) 2023-02-06 07:41:10 +01:00
stage6.c stage6: experimental maxwell remake 2023-06-03 22:56:08 +02:00
stage6.h replace include guards with #pragma once 2021-08-31 23:34:46 +03:00
timeline.c stage6: tone down the item drops a notch 2023-06-02 22:26:34 +02:00
timeline.h stage6: port to coroutine system (WIP) 2023-02-06 07:41:10 +01:00