taisei/src
laochailan fbccb951c1 architecture for shader & boss shader
I didn't think about it. I just. wrote. and it looked like I wanted it to be. yay.
2011-04-25 19:40:21 +02:00
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stages architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
animation.c Points and slaves 2011-04-10 10:23:24 +02:00
animation.h dynamic texture loader 2011-03-19 16:21:48 +01:00
audio.c Points and slaves 2011-04-10 10:23:24 +02:00
audio.h sound system added 2011-04-02 12:14:37 +02:00
boss.c architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
boss.h Bosses 2011-04-08 18:59:03 +02:00
CMakeLists.txt architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
fairy.c Points and slaves 2011-04-10 10:23:24 +02:00
fairy.h Complex positions 2011-03-18 19:03:06 +01:00
font.c dynamic texture loader 2011-03-19 16:21:48 +01:00
font.h openth becomes seiyou 2011-03-05 13:44:21 +01:00
global.c architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
global.h architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
laser.c laz0rs 2011-04-24 15:39:17 +02:00
laser.h laz0rs 2011-04-24 15:39:17 +02:00
list.c openth becomes seiyou 2011-03-05 13:44:21 +01:00
list.h openth becomes seiyou 2011-03-05 13:44:21 +01:00
main.c architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
player.c laz0rs 2011-04-24 15:39:17 +02:00
player.h laz0rs 2011-04-24 15:39:17 +02:00
plrmodes.c laz0rs 2011-04-24 15:39:17 +02:00
plrmodes.h Points and slaves 2011-04-10 11:27:58 +02:00
poweritem.c Points and slaves 2011-04-10 10:23:24 +02:00
poweritem.h Points and slaves 2011-04-10 10:23:24 +02:00
projectile.c laz0rs 2011-04-24 15:39:17 +02:00
projectile.h laz0rs 2011-04-24 15:39:17 +02:00
shader.c architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
shader.h architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
slave.c slave clean up 2011-04-10 11:19:44 +02:00
slave.h slave clean up 2011-04-10 11:19:44 +02:00
stage.c architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
stage.h architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
texture.c architecture for shader & boss shader 2011-04-25 19:40:21 +02:00
texture.h architecture for shader & boss shader 2011-04-25 19:40:21 +02:00