..
audio
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
coroutine
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
cutscenes
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
dialog
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
eventloop
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
filewatch
src: deprecate strdup(), use mem_strdup() explicitly
2024-09-10 14:31:55 +02:00
lasers
util/rectpack: refactor to use standard mempools
2024-06-05 23:53:30 +02:00
memory
src: deprecate strdup(), use mem_strdup() explicitly
2024-09-10 14:31:55 +02:00
menu
src: deprecate strdup(), use mem_strdup() explicitly
2024-09-10 14:31:55 +02:00
pch
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
pixmap
src: deprecate strdup(), use mem_strdup() explicitly
2024-09-10 14:31:55 +02:00
plrmodes
gl33: remove trailing [0] from array uniform names
2024-08-30 11:52:47 +02:00
projectile_prototypes
Add Reimu Hakurei as a playable character ( #106 )
2018-08-11 22:13:48 +03:00
renderer
src: deprecate strdup(), use mem_strdup() explicitly
2024-09-10 14:31:55 +02:00
replay
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
resource
src: deprecate strdup(), use mem_strdup() explicitly
2024-09-10 14:31:55 +02:00
rwops
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
stages
stage1: use correct depth function in background
2024-08-30 11:52:47 +02:00
util
src: deprecate strdup(), use mem_strdup() explicitly
2024-09-10 14:31:55 +02:00
vfs
src: deprecate strdup(), use mem_strdup() explicitly
2024-09-10 14:31:55 +02:00
aniplayer.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
aniplayer.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
arch_switch.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
arch_switch.h
switch: use native screen resolution
2023-11-29 13:21:47 +01:00
assert.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
bitarray.h
src: run upkeep
2024-05-17 04:58:47 +02:00
boss.c
stageobjects: add type-based macros for acquiring from/releasing into the correct pool
2024-06-05 21:58:58 +02:00
boss.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
camcontrol.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
camcontrol.h
src: run upkeep
2024-05-17 04:58:47 +02:00
cli.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
cli.h
src: run upkeep
2024-05-17 04:58:47 +02:00
color.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
color.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
common_tasks.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
common_tasks.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
config.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
config.h
config: change default bomb and surge gamepad buttons
2024-06-04 16:17:26 +02:00
credits.c
src: deprecate strdup(), use mem_strdup() explicitly
2024-09-10 14:31:55 +02:00
credits.h
src: run upkeep
2024-05-17 04:58:47 +02:00
dialog.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
dialog.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
difficulty.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
difficulty.h
src: run upkeep
2024-05-17 04:58:47 +02:00
drawlayers.inc.h
WIP proj draw rule revamp; YoumuB revamp; misc changes; giant mess
2020-03-04 22:26:45 +02:00
dynarray.c
dynarray: make UBSan happy
2024-08-30 11:52:47 +02:00
dynarray.h
src: run upkeep
2024-05-17 04:58:47 +02:00
dynstage.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
dynstage.h
src: run upkeep
2024-05-17 04:58:47 +02:00
dynstage_stub.c
src: run upkeep
2024-05-17 04:58:47 +02:00
endings.h
src: run upkeep
2024-05-17 04:58:47 +02:00
enemy.c
stageobjects: add type-based macros for acquiring from/releasing into the correct pool
2024-06-05 21:58:58 +02:00
enemy.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
enemy_classes.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
enemy_classes.h
src: run upkeep
2024-05-17 04:58:47 +02:00
entity.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
entity.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
events.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
events.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
framerate.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
framerate.h
src: run upkeep
2024-05-17 04:58:47 +02:00
gamepad.c
gamepad: direction snapping; more flexible configuration options
2024-05-27 19:23:59 +02:00
gamepad.h
gamepad: direction snapping; more flexible configuration options
2024-05-27 19:23:59 +02:00
global.c
global,mainmenu: enable Quit if quitting is allowed in kiosk mode
2024-06-04 16:31:46 +02:00
global.h
global,mainmenu: enable Quit if quitting is allowed in kiosk mode
2024-06-04 16:31:46 +02:00
hashtable.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
hashtable.h
src: run upkeep
2024-05-17 04:58:47 +02:00
hashtable.inc.h
src: deprecate strdup(), use mem_strdup() explicitly
2024-09-10 14:31:55 +02:00
hashtable_incproxy.inc.h
Text rendering rewrite and optimizations; some refactoring ( #129 )
2018-06-30 00:36:51 +03:00
hashtable_predefs.inc.h
src: deprecate strdup(), use mem_strdup() explicitly
2024-09-10 14:31:55 +02:00
hirestime.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
hirestime.h
src: run upkeep
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item.c
stageobjects: add type-based macros for acquiring from/releasing into the correct pool
2024-06-05 21:58:58 +02:00
item.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
known_entities.h
src: run upkeep
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list.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
list.h
src: run upkeep
2024-05-17 04:58:47 +02:00
log.c
src: deprecate strdup(), use mem_strdup() explicitly
2024-09-10 14:31:55 +02:00
log.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
main.c
renderer: decouple models and sprite_batch init/shutdown from main render system
2024-08-30 11:52:47 +02:00
meson.build
memory/mempool: rename from objectpool
2024-06-05 18:35:08 +02:00
move.c
src: run upkeep
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move.h
src: run upkeep
2024-05-17 04:58:47 +02:00
player.c
src: the great #include massacre of 2024
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player.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
plrmodes.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
plrmodes.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
portrait.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
portrait.h
src: run upkeep
2024-05-17 04:58:47 +02:00
progress.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
progress.h
src: run upkeep
2024-05-17 04:58:47 +02:00
projectile.c
stageobjects: add type-based macros for acquiring from/releasing into the correct pool
2024-06-05 21:58:58 +02:00
projectile.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
projectile_prototypes.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
random.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
random.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
ringbuf.c
src: run upkeep
2024-05-17 04:58:47 +02:00
ringbuf.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
stage.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
stage.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
stagedraw.c
resources/shader/fxaa: don't rely on magic _SIZE uniform
2024-08-30 11:52:47 +02:00
stagedraw.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
stageinfo.c
src: deprecate strdup(), use mem_strdup() explicitly
2024-09-10 14:31:55 +02:00
stageinfo.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
stageobjects.c
memory/mempool: pass arena pointer to acquire() instead of storing in struct
2024-06-05 22:07:17 +02:00
stageobjects.h
memory/mempool: pass arena pointer to acquire() instead of storing in struct
2024-06-05 22:07:17 +02:00
stagetext.c
stageobjects: add type-based macros for acquiring from/releasing into the correct pool
2024-06-05 21:58:58 +02:00
stagetext.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
stageutils.c
gl33: remove trailing [0] from array uniform names
2024-08-30 11:52:47 +02:00
stageutils.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
stats.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
stats.h
src: run upkeep
2024-05-17 04:58:47 +02:00
taisei.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
taisei.manifest
Improve high-DPI handling ( #213 )
2020-04-16 19:25:54 +03:00
taisei.rc.in
windows: detect intel's shitty driver and fall back to ANGLE
2019-09-21 16:46:22 +03:00
taskmanager.c
src: the great #include massacre of 2024
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taskmanager.h
src: run upkeep
2024-05-17 04:58:47 +02:00
thread.c
src: the great #include massacre of 2024
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thread.h
src: run upkeep
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transition.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
transition.h
src: run upkeep
2024-05-17 04:58:47 +02:00
util.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
version.c
src: run upkeep
2024-05-17 04:58:47 +02:00
version.h
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
version_auto.c.in
src: run upkeep
2024-05-17 04:58:47 +02:00
video.c
renderer: add r_unclaim_window API
2024-08-30 11:52:47 +02:00
video.h
src: run upkeep
2024-05-17 04:58:47 +02:00
video_postprocess.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
video_postprocess.h
src: run upkeep
2024-05-17 04:58:47 +02:00
watchdog.c
src: the great #include massacre of 2024
2024-05-17 14:11:48 +02:00
watchdog.h
src: run upkeep
2024-05-17 04:58:47 +02:00