dwm/config.h

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/* See LICENSE file for copyright and license details. */
#include <X11/XF86keysym.h>
/* appearance */
static const unsigned int borderpx = 1; /* border pixel of windows */
static const unsigned int snap = 32; /* snap pixel */
static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayonleft = 0; /* 0: systray in the right corner, >0: systray on left of status text */
static const unsigned int systrayspacing = 2; /* systray spacing */
static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static const int showsystray = 1; /* 0 means no systray */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const char *fonts[] = { "TerminessTTF Nerd Font:size=12" };
static const char dmenufont[] = "TerminessTTF Nerd Font:size=12";
static const char col_gray1[] = "#222222";
static const char col_gray2[] = "#444444";
static const char col_gray3[] = "#bbbbbb";
static const char col_gray4[] = "#eeeeee";
static const char col_cyan[] = "#005577";
static const char col_white[] = "#ffffff";
static const char col_black[] = "#000000";
static const char *colors[][3] = { /* fg bg border */
[SchemeNorm] = { col_gray3, col_gray1, col_gray1 },
[SchemeSel] = { col_gray4, col_cyan, col_white },
[SchemeStatus] = { col_white, col_black, "#000000" }, // Statusbar right {text,background,not used but cannot be empty}
[SchemeTagsSel] = { col_black, col_white, "#000000" }, // Tagbar left selected {text,background,not used but cannot be empty}
[SchemeTagsNorm] = { col_white, col_black, "#000000" }, // Tagbar left unselected {text,background,not used but cannot be empty}
[SchemeInfoSel] = { col_white, col_black, "#000000" }, // infobar middle selected {text,background,not used but cannot be empty}
[SchemeInfoNorm] = { col_white, col_black, "#000000" }, // infobar middle unselected {text,background,not used but cannot be empty}
};
/* tagging */
static const char *tags[] = { "𝜶", "𝜷", "𝜸", "𝜹", "𝜺", "𝜻", "𝜼", "𝜽", "𝜾" };
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating monitor */
{ "Gimp", NULL, NULL, 0, 1, -1 },
{ "Firefox", NULL, NULL, 1 << 8, 0, -1 },
};
/* layout(s) */
static const float mfact = 0.50; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
};
/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, NULL };
static const char *termcmd[] = { "st", NULL };
static const char *upvol[] = { "amixer", "sset", "Master", "5%+", NULL };
static const char *dvol[] = { "amixer", "sset", "Master", "5%-", NULL };
static const char *slock1[] = { "slock", NULL };
static const Key keys[] = {
/* modifier key function argument */
{ MODKEY, XK_p, spawn, {.v = dmenucmd } },
{ MODKEY, XK_Return, spawn, {.v = termcmd } },
{0, XF86XK_AudioRaiseVolume, spawn, {.v = upvol } },
{0, XF86XK_AudioLowerVolume, spawn, {.v = dvol } },
{ MODKEY, XK_u, spawn, {.v = slock1 } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY, XK_Return, zoom, {0} },
{ MODKEY, XK_Tab, view, {0} },
{ MODKEY, XK_q, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
{ MODKEY, XK_comma, focusmon, {.i = -1 } },
{ MODKEY, XK_period, focusmon, {.i = +1 } },
{ MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } },
{ MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask, XK_e, quit, {0} },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
/* click event mask button function argument */
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
{ ClkWinTitle, 0, Button2, zoom, {0} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, view, {0} },
{ ClkTagBar, 0, Button3, toggleview, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};