Bear.Scripts/Script/ScriptFixed.txt

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game.StarterGui:SetCore("SendNotification", {
Title = "Loading Version 0.2.1 Fixed";
Text = "Please Wait...";
Duration = 3;
})
game.Players.LocalPlayer.PlayerValues.Inventory.BearSkins:ClearAllChildren()
game.Players.LocalPlayer.PlayerValues.Inventory.SocialGears:ClearAllChildren()
game.Players.LocalPlayer.PlayerValues.Inventory.KillEffects:ClearAllChildren()
local plr = game.Players.LocalPlayer
local Datas = game.ReplicatedStorage.GameContent
local PlayerData = plr.PlayerValues.Inventory
for i, ServerGears in pairs(Datas.SocialGears:GetChildren()) do
local Sk = Instance.new("StringValue")
Sk.Name = ServerGears.Name
Sk.Value = ""
Sk.Parent = PlayerData.SocialGears
end
for i, ServerEffects in pairs(Datas.KillEffects:GetChildren()) do
local Sk = Instance.new("StringValue")
Sk.Name = ServerEffects.Name
Sk.Value = ""
Sk.Parent = PlayerData.KillEffects
end
for i, ServerSkins in pairs(Datas.BearSkins:GetChildren()) do
local Sk = Instance.new("StringValue")
Sk.Name = ServerSkins.Name
Sk.Value = ""
Sk.Parent = PlayerData.BearSkins
end
game.StarterGui:SetCore("SendNotification", {
Title = "Sucess";
Text = "All Skins, Gears and Kill Effects Unlocked. Script by ModMaker Spiki, Fixed by CatsPn=wed";
Duration = 10;
})
game.StarterGui:SetCore("SendNotification", {
Title = "Info";
Text = "I fixed only some strings in code, just add me to credits, because will sound cool :sunglasses:";
Duration = 10;
})
game.StarterGui:SetCore("SendNotification", {
Title = "WARNING";
Text = "You can't equip unlocked assets! Its just Visual in your inventory!";
Button1 = "OK";
Duration = 99999;
})