ZeroNet/src/Connection/ConnectionServer.py

181 lines
7.1 KiB
Python

import logging
import random
import string
import time
import sys
import gevent
import msgpack
from gevent.server import StreamServer
from gevent.pool import Pool
from Debug import Debug
from Connection import Connection
from Config import config
from Crypt import CryptConnection
from Crypt import CryptHash
class ConnectionServer:
def __init__(self, ip=None, port=None, request_handler=None):
self.ip = ip
self.port = port
self.last_connection_id = 1 # Connection id incrementer
self.log = logging.getLogger("ConnServer")
self.port_opened = None
self.connections = [] # Connections
self.ip_incoming = {} # Incoming connections from ip in the last minute to avoid connection flood
self.broken_ssl_peer_ids = {} # Peerids of broken ssl connections
self.ips = {} # Connection by ip
self.running = True
self.thread_checker = gevent.spawn(self.checkConnections)
self.bytes_recv = 0
self.bytes_sent = 0
# Bittorrent style peerid
self.peer_id = "-ZN0%s-%s" % (config.version.replace(".", ""), CryptHash.random(12, "base64"))
# Check msgpack version
if msgpack.version[0] == 0 and msgpack.version[1] < 4:
self.log.error(
"Error: Unsupported msgpack version: %s (<0.4.0), please run `sudo pip install msgpack-python --upgrade`" %
str(msgpack.version)
)
sys.exit(0)
if port: # Listen server on a port
self.pool = Pool(1000) # do not accept more than 1000 connections
self.stream_server = StreamServer(
(ip.replace("*", ""), port), self.handleIncomingConnection, spawn=self.pool, backlog=100
)
if request_handler:
self.handleRequest = request_handler
def start(self):
self.running = True
CryptConnection.manager.loadCerts()
self.log.debug("Binding to: %s:%s, (msgpack: %s), supported crypt: %s" % (
self.ip, self.port,
".".join(map(str, msgpack.version)), CryptConnection.manager.crypt_supported)
)
try:
self.stream_server.serve_forever() # Start normal connection server
except Exception, err:
self.log.info("StreamServer bind error, must be running already: %s" % err)
def stop(self):
self.running = False
self.stream_server.stop()
def handleIncomingConnection(self, sock, addr):
ip, port = addr
# Connection flood protection
if ip in self.ip_incoming:
self.ip_incoming[ip] += 1
if self.ip_incoming[ip] > 3: # Allow 3 in 1 minute from same ip
self.log.debug("Connection flood detected from %s" % ip)
time.sleep(30)
sock.close()
return False
else:
self.ip_incoming[ip] = 1
connection = Connection(self, ip, port, sock)
self.connections.append(connection)
self.ips[ip] = connection
connection.handleIncomingConnection(sock)
def getConnection(self, ip=None, port=None, peer_id=None, create=True):
# Find connection by ip
if ip in self.ips:
connection = self.ips[ip]
if not peer_id or connection.handshake.get("peer_id") == peer_id: # Filter by peer_id
if not connection.connected and create:
succ = connection.event_connected.get() # Wait for connection
if not succ:
raise Exception("Connection event return error")
return connection
# Recover from connection pool
for connection in self.connections:
if connection.ip == ip:
if peer_id and connection.handshake.get("peer_id") != peer_id: # Does not match
continue
if not connection.connected and create:
succ = connection.event_connected.get() # Wait for connection
if not succ:
raise Exception("Connection event return error")
return connection
# No connection found
if create: # Allow to create new connection if not found
if port == 0:
raise Exception("This peer is not connectable")
try:
connection = Connection(self, ip, port)
self.ips[ip] = connection
self.connections.append(connection)
succ = connection.connect()
if not succ:
connection.close()
raise Exception("Connection event return error")
except Exception, err:
self.log.debug("%s Connect error: %s" % (ip, Debug.formatException(err)))
connection.close()
raise err
return connection
else:
return None
def removeConnection(self, connection):
self.log.debug("Removing %s..." % connection)
if self.ips.get(connection.ip) == connection: # Delete if same as in registry
del self.ips[connection.ip]
if connection in self.connections:
self.connections.remove(connection)
def checkConnections(self):
while self.running:
time.sleep(60) # Sleep 1 min
self.ip_incoming = {} # Reset connected ips counter
self.broken_ssl_peer_ids = {} # Reset broken ssl peerids count
for connection in self.connections[:]: # Make a copy
idle = time.time() - max(connection.last_recv_time, connection.start_time, connection.last_message_time)
if connection.unpacker and idle > 30:
# Delete the unpacker if not needed
del connection.unpacker
connection.unpacker = None
connection.log("Unpacker deleted")
if idle > 60 * 60:
# Wake up after 1h
connection.log("[Cleanup] After wakeup, idle: %s" % idle)
connection.close()
elif idle > 20 * 60 and connection.last_send_time < time.time() - 10:
# Idle more than 20 min and we not send request in last 10 sec
if not connection.ping(): # send ping request
connection.close()
elif idle > 10 and connection.incomplete_buff_recv > 0:
# Incompelte data with more than 10 sec idle
connection.log("[Cleanup] Connection buff stalled")
connection.close()
elif idle > 10 and connection.waiting_requests and time.time() - connection.last_send_time > 10:
# Sent command and no response in 10 sec
connection.log(
"[Cleanup] Command %s timeout: %s" % (connection.last_cmd, time.time() - connection.last_send_time)
)
connection.close()
elif idle > 60 and connection.protocol == "?": # No connection after 1 min
connection.log("[Cleanup] Connect timeout: %s" % idle)
connection.close()