Limit minimum pitch scale
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4 changed files with 14 additions and 4 deletions
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@ -40,4 +40,8 @@ Icons are derived from the [AudioStreamPlayer](https://github.com/godotengine/go
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*More info: [support.timkrief.com](https://support.timkrief.com)*
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@ -40,14 +40,16 @@ func play(from_position=0.0, playing_sample_nb=-1):
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if random_volume_range != 0:
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.set_volume_db(base_volume + (randf() - .5) * random_volume_range)
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if random_pitch_range != 0:
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.set_pitch_scale(base_pitch + (randf() - .5) * random_pitch_range)
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.set_pitch_scale(max(0.0001, base_pitch + (randf() - .5) * random_pitch_range))
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set_stream(samples[playing_sample_nb])
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.play(from_position)
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func set_volume_db(new_volume_db):
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.set_volume_db(new_volume_db)
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base_volume = new_volume_db
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func set_pitch_scale(new_pitch):
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.set_pitch_scale(max(0.0001, new_pitch))
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base_pitch = new_pitch
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func load_samples_from_folder(path):
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@ -40,14 +40,16 @@ func play(from_position=0.0, playing_sample_nb=-1):
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if random_volume_range != 0:
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.set_volume_db(base_volume + (randf() - .5) * random_volume_range)
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if random_pitch_range != 0:
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.set_pitch_scale(base_pitch + (randf() - .5) * random_pitch_range)
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.set_pitch_scale(max(0.0001, base_pitch + (randf() - .5) * random_pitch_range))
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set_stream(samples[playing_sample_nb])
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.play(from_position)
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func set_volume_db(new_volume_db):
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.set_volume_db(new_volume_db)
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base_volume = new_volume_db
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func set_pitch_scale(new_pitch):
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.set_pitch_scale(max(0.0001, new_pitch))
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base_pitch = new_pitch
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func load_samples_from_folder(path):
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@ -40,14 +40,16 @@ func play(from_position=0.0, playing_sample_nb=-1):
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if random_volume_range != 0:
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.set_unit_db(base_volume + (randf() - .5) * random_volume_range)
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if random_pitch_range != 0:
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.set_pitch_scale(base_pitch + (randf() - .5) * random_pitch_range)
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.set_pitch_scale(max(0.0001, base_pitch + (randf() - .5) * random_pitch_range))
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set_stream(samples[playing_sample_nb])
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.play(from_position)
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func set_unit_db(new_unit_db):
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.set_unit_db(new_unit_db)
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base_volume = new_unit_db
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func set_pitch_scale(new_pitch):
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.set_pitch_scale(max(0.0001, new_pitch))
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base_pitch = new_pitch
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func load_samples_from_folder(path):
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