cleanup
This commit is contained in:
parent
93d2b25f4e
commit
12cb67690b
15 changed files with 50 additions and 56 deletions
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@ -336,7 +336,7 @@ namespace Lumix
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struct AnimationSystemImpl : public IPlugin
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{
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public:
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AnimationSystemImpl(Engine& engine)
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explicit AnimationSystemImpl(Engine& engine)
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: m_allocator(engine.getAllocator())
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, m_engine(engine)
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, m_animation_manager(m_allocator)
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@ -394,7 +394,7 @@ namespace Lumix
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struct AssetBrowserPlugin : AssetBrowser::IPlugin
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{
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AssetBrowserPlugin(StudioApp& app)
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explicit AssetBrowserPlugin(StudioApp& app)
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: m_app(app)
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{
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}
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@ -440,7 +440,7 @@ namespace Lumix
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struct PropertyGridPlugin : PropertyGrid::IPlugin
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{
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PropertyGridPlugin(StudioApp& app)
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explicit PropertyGridPlugin(StudioApp& app)
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: m_app(app)
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{
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m_is_playing = false;
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@ -66,7 +66,7 @@ static void registerProperties(Lumix::IAllocator& allocator)
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struct AudioSystemImpl : public AudioSystem
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{
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AudioSystemImpl(Engine& engine)
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explicit AudioSystemImpl(Engine& engine)
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: m_engine(engine)
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, m_manager(engine.getAllocator())
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, m_device(nullptr)
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@ -120,7 +120,7 @@ namespace {
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struct AssetBrowserPlugin : public AssetBrowser::IPlugin
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{
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AssetBrowserPlugin(StudioApp& app)
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explicit AssetBrowserPlugin(StudioApp& app)
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: m_app(app)
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, m_browser(*app.getAssetBrowser())
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, m_playing_clip(-1)
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@ -213,7 +213,7 @@ namespace {
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struct StudioAppPlugin : public StudioApp::IPlugin
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{
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StudioAppPlugin(StudioApp& app)
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explicit StudioAppPlugin(StudioApp& app)
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: m_app(app)
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{
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m_filter[0] = 0;
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@ -295,7 +295,7 @@ namespace {
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struct EditorPlugin : public WorldEditor::Plugin
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{
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EditorPlugin(WorldEditor& editor)
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explicit EditorPlugin(WorldEditor& editor)
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: m_editor(editor)
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{
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}
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@ -926,7 +926,6 @@ struct ConvertTask : public Lumix::MT::Task
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{
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if (info.weights[min] > info.weights[i]) min = i;
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}
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float old_weight = info.weights[min];
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info.weights[min] = weight;
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info.bone_indices[min] = bone_index;
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}
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@ -1412,7 +1411,6 @@ struct ConvertTask : public Lumix::MT::Task
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void writeSkeleton(Lumix::FS::OsFile& file)
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{
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const aiScene* scene = m_dialog.m_importer.GetScene();
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Lumix::int32 count = m_nodes.size();
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if (count == 1) count = 0;
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file.write((const char*)&count, sizeof(count));
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@ -1479,7 +1477,6 @@ struct ConvertTask : public Lumix::MT::Task
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char filename[Lumix::MAX_PATH_LENGTH];
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Lumix::PathUtils::getBasename(filename, sizeof(filename), m_dialog.m_source);
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Lumix::catString(filename, ".phy");
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auto& fs = m_dialog.m_editor.getEngine().getFileSystem();
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PathBuilder phy_path(m_dialog.m_output_dir);
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phy_path << "/" << filename;
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Lumix::FS::OsFile file;
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@ -1670,7 +1667,6 @@ struct ConvertTask : public Lumix::MT::Task
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PathBuilder path(m_dialog.m_output_dir);
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path << "/" << basename << ".msh";
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auto& fs = m_dialog.m_editor.getEngine().getFileSystem();
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Lumix::FS::OsFile file;
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if (!file.open(path,
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@ -85,7 +85,7 @@ struct EndGroupCommand : public IEditorCommand
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class SetEntityNameCommand : public IEditorCommand
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{
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public:
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SetEntityNameCommand(WorldEditor& editor)
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explicit SetEntityNameCommand(WorldEditor& editor)
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: m_new_name(m_editor.getAllocator())
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, m_old_name(m_editor.getAllocator())
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, m_editor(editor)
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@ -166,7 +166,7 @@ private:
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class PasteEntityCommand : public IEditorCommand
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{
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public:
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PasteEntityCommand(WorldEditor& editor)
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explicit PasteEntityCommand(WorldEditor& editor)
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: m_blob(editor.getAllocator())
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, m_editor(editor)
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, m_entities(editor.getAllocator())
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@ -260,7 +260,7 @@ private:
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class MoveEntityCommand : public IEditorCommand
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{
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public:
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MoveEntityCommand(WorldEditor& editor)
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explicit MoveEntityCommand(WorldEditor& editor)
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: m_new_positions(editor.getAllocator())
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, m_new_rotations(editor.getAllocator())
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, m_old_positions(editor.getAllocator())
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@ -416,7 +416,7 @@ private:
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class ScaleEntityCommand : public IEditorCommand
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{
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public:
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ScaleEntityCommand(WorldEditor& editor)
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explicit ScaleEntityCommand(WorldEditor& editor)
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: m_new_scales(editor.getAllocator())
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, m_old_scales(editor.getAllocator())
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, m_entities(editor.getAllocator())
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@ -544,7 +544,7 @@ class RemoveArrayPropertyItemCommand : public IEditorCommand
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{
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public:
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RemoveArrayPropertyItemCommand(WorldEditor& editor)
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explicit RemoveArrayPropertyItemCommand(WorldEditor& editor)
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: m_old_values(editor.getAllocator())
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, m_editor(editor)
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{
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@ -632,7 +632,7 @@ class AddArrayPropertyItemCommand : public IEditorCommand
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{
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public:
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AddArrayPropertyItemCommand(WorldEditor& editor)
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explicit AddArrayPropertyItemCommand(WorldEditor& editor)
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: m_editor(editor)
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{
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}
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@ -706,7 +706,7 @@ private:
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class SetPropertyCommand : public IEditorCommand
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{
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public:
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SetPropertyCommand(WorldEditor& editor)
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explicit SetPropertyCommand(WorldEditor& editor)
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: m_editor(editor)
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, m_new_value(editor.getAllocator())
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, m_old_value(editor.getAllocator())
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@ -892,7 +892,7 @@ private:
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class AddComponentCommand : public IEditorCommand
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{
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public:
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AddComponentCommand(WorldEditor& editor)
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explicit AddComponentCommand(WorldEditor& editor)
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: m_editor(static_cast<WorldEditorImpl&>(editor))
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, m_entities(editor.getAllocator())
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{
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@ -1010,7 +1010,7 @@ private:
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class DestroyEntitiesCommand : public IEditorCommand
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{
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public:
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DestroyEntitiesCommand(WorldEditor& editor)
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explicit DestroyEntitiesCommand(WorldEditor& editor)
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: m_editor(static_cast<WorldEditorImpl&>(editor))
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, m_entities(editor.getAllocator())
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, m_positons_rotations(editor.getAllocator())
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@ -1192,7 +1192,7 @@ private:
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class DestroyComponentCommand : public IEditorCommand
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{
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public:
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DestroyComponentCommand(WorldEditor& editor)
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explicit DestroyComponentCommand(WorldEditor& editor)
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: m_editor(static_cast<WorldEditorImpl&>(editor))
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, m_old_values(editor.getAllocator())
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{
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@ -1330,7 +1330,7 @@ private:
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class AddEntityCommand : public IEditorCommand
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{
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public:
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AddEntityCommand(WorldEditor& editor)
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explicit AddEntityCommand(WorldEditor& editor)
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: m_editor(static_cast<WorldEditorImpl&>(editor))
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{
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m_entity = INVALID_ENTITY;
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@ -3214,7 +3214,7 @@ private:
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struct ComponentType
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{
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ComponentType(IAllocator& allocator)
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explicit ComponentType(IAllocator& allocator)
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: m_name(allocator)
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, m_id(allocator)
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{
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@ -11,7 +11,7 @@ namespace Lumix
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class SortedArray
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{
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public:
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SortedArray(IAllocator& allocator)
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explicit SortedArray(IAllocator& allocator)
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: m_data(allocator)
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{}
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@ -108,7 +108,7 @@ namespace Lumix
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class AssociativeArray
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{
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public:
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AssociativeArray(IAllocator& allocator)
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explicit AssociativeArray(IAllocator& allocator)
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: m_data(allocator)
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{}
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@ -463,7 +463,7 @@ public:
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private:
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struct ComponentType
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{
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ComponentType(IAllocator& allocator)
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explicit ComponentType(IAllocator& allocator)
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: m_name(allocator)
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, m_id(allocator)
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{
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@ -14,7 +14,7 @@ namespace PropertyRegister
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struct ComponentType
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{
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ComponentType(IAllocator& allocator)
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explicit ComponentType(IAllocator& allocator)
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: m_name(allocator)
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, m_id(allocator)
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{
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@ -195,6 +195,7 @@ static int getEntityPosition(lua_State* L)
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return 1;
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}
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static int getEntityDirection(lua_State* L)
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{
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auto* universe = LuaWrapper::checkArg<Universe*>(L, 1);
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@ -51,7 +51,7 @@ namespace Lumix
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class LuaScriptSystemImpl : public IPlugin
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{
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public:
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LuaScriptSystemImpl(Engine& engine);
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explicit LuaScriptSystemImpl(Engine& engine);
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virtual ~LuaScriptSystemImpl();
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IAllocator& getAllocator();
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@ -102,7 +102,7 @@ namespace Lumix
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struct ScriptInstance
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{
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ScriptInstance(IAllocator& allocator)
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explicit ScriptInstance(IAllocator& allocator)
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: m_properties(allocator)
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{
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m_script = nullptr;
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@ -1098,7 +1098,7 @@ namespace Lumix
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AddScriptCommand(){}
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AddScriptCommand(WorldEditor& editor)
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explicit AddScriptCommand(WorldEditor& editor)
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{
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scene = static_cast<LuaScriptSceneImpl*>(editor.getScene(crc32("lua_script")));
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}
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@ -1150,14 +1150,14 @@ namespace Lumix
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struct RemoveScriptCommand : public IEditorCommand
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{
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RemoveScriptCommand(WorldEditor& editor)
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explicit RemoveScriptCommand(WorldEditor& editor)
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: blob(editor.getAllocator())
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{
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scene = static_cast<LuaScriptSceneImpl*>(editor.getScene(crc32("lua_script")));
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}
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RemoveScriptCommand(IAllocator& allocator)
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explicit RemoveScriptCommand(IAllocator& allocator)
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: blob(allocator)
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{
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}
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@ -1213,7 +1213,7 @@ namespace Lumix
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struct SetPropertyCommand : public IEditorCommand
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{
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SetPropertyCommand(WorldEditor& editor)
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explicit SetPropertyCommand(WorldEditor& editor)
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: property_name(editor.getAllocator())
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, value(editor.getAllocator())
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, old_value(editor.getAllocator())
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@ -1339,7 +1339,7 @@ namespace Lumix
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PropertyGridPlugin(StudioApp& app)
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explicit PropertyGridPlugin(StudioApp& app)
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: m_app(app)
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{
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lua_State* L = app.getWorldEditor()->getEngine().getState();
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@ -1473,7 +1473,7 @@ namespace Lumix
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struct AssetBrowserPlugin : AssetBrowser::IPlugin
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{
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AssetBrowserPlugin(StudioApp& app)
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explicit AssetBrowserPlugin(StudioApp& app)
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: m_app(app)
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{
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m_text_buffer[0] = 0;
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@ -198,7 +198,7 @@ namespace Lumix
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struct PhysicsSystemImpl : public PhysicsSystem
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{
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PhysicsSystemImpl(Engine& engine)
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explicit PhysicsSystemImpl(Engine& engine)
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: m_allocator(engine.getAllocator())
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, m_engine(engine)
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, m_manager(*this, engine.getAllocator())
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@ -244,7 +244,7 @@ namespace Lumix
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struct EditorPlugin : public WorldEditor::Plugin
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{
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EditorPlugin(WorldEditor& editor)
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explicit EditorPlugin(WorldEditor& editor)
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: m_editor(editor)
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{
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}
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@ -386,7 +386,7 @@ namespace {
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struct StudioAppPlugin : public StudioApp::IPlugin
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{
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StudioAppPlugin(Lumix::WorldEditor& editor)
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explicit StudioAppPlugin(Lumix::WorldEditor& editor)
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: m_editor(editor)
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{
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m_action = LUMIX_NEW(m_editor.getAllocator(), Action)("Physics", "physics");
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@ -48,7 +48,7 @@ static const uint32 RENDER_PARAMS_HASH = crc32("render_params");
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struct MaterialPlugin : public AssetBrowser::IPlugin
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{
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MaterialPlugin(StudioApp& app)
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explicit MaterialPlugin(StudioApp& app)
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: m_app(app)
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{
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}
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@ -317,7 +317,7 @@ struct ModelPlugin : public AssetBrowser::IPlugin
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WorldEditor& m_editor;
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Entity getEntity() const { return m_entity; }
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InsertMeshCommand(WorldEditor& editor)
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explicit InsertMeshCommand(WorldEditor& editor)
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: m_editor(editor)
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{
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}
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@ -414,7 +414,7 @@ struct ModelPlugin : public AssetBrowser::IPlugin
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};
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ModelPlugin(StudioApp& app)
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explicit ModelPlugin(StudioApp& app)
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: m_app(app)
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{
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m_app.getWorldEditor()->registerEditorCommandCreator("insert_mesh", createInsertMeshCommand);
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@ -539,7 +539,7 @@ struct ModelPlugin : public AssetBrowser::IPlugin
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struct TexturePlugin : public AssetBrowser::IPlugin
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{
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TexturePlugin(StudioApp& app)
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explicit TexturePlugin(StudioApp& app)
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: m_app(app)
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{
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}
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@ -603,7 +603,7 @@ struct TexturePlugin : public AssetBrowser::IPlugin
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struct ShaderPlugin : public AssetBrowser::IPlugin
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{
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ShaderPlugin(StudioApp& app)
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explicit ShaderPlugin(StudioApp& app)
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: m_app(app)
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{
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}
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@ -713,7 +713,7 @@ static const uint32 PARTICLE_EMITTER_HASH = crc32("particle_emitter");
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struct EmitterPlugin : public PropertyGrid::IPlugin
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{
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EmitterPlugin(StudioApp& app)
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explicit EmitterPlugin(StudioApp& app)
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: m_app(app)
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{
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m_particle_emitter_updating = true;
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@ -752,7 +752,7 @@ static const uint32 TERRAIN_HASH = crc32("terrain");
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struct TerrainPlugin : public PropertyGrid::IPlugin
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{
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TerrainPlugin(StudioApp& app)
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explicit TerrainPlugin(StudioApp& app)
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: m_app(app)
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{
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auto& editor = *app.getWorldEditor();
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@ -924,7 +924,7 @@ struct SceneViewPlugin : public StudioApp::IPlugin
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};
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SceneViewPlugin(StudioApp& app)
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explicit SceneViewPlugin(StudioApp& app)
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: m_app(app)
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{
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auto& editor = *app.getWorldEditor();
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@ -980,7 +980,7 @@ struct GameViewPlugin : public StudioApp::IPlugin
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static GameViewPlugin* s_instance;
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GameViewPlugin(StudioApp& app)
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explicit GameViewPlugin(StudioApp& app)
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: m_app(app)
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{
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m_width = m_height = -1;
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@ -1189,7 +1189,7 @@ GameViewPlugin* GameViewPlugin::s_instance = nullptr;
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struct ShaderEditorPlugin : public StudioApp::IPlugin
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{
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ShaderEditorPlugin(StudioApp& app)
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explicit ShaderEditorPlugin(StudioApp& app)
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: m_shader_editor(app.getWorldEditor()->getAllocator())
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, m_app(app)
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{
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@ -45,7 +45,7 @@ struct PaintTerrainCommand : public Lumix::IEditorCommand
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};
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PaintTerrainCommand(Lumix::WorldEditor& editor)
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explicit PaintTerrainCommand(Lumix::WorldEditor& editor)
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: m_world_editor(editor)
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, m_new_data(editor.getAllocator())
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, m_old_data(editor.getAllocator())
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@ -937,7 +937,6 @@ void TerrainEditor::removeEntities(const Lumix::RayCastModelHit& hit)
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if (m_selected_entity_templates.empty()) return;
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auto& template_system = m_world_editor.getEntityTemplateSystem();
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auto& template_names = template_system.getTemplateNames();
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int templates_count = template_names.size();
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PROFILE_FUNCTION();
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@ -1090,7 +1089,6 @@ void TerrainEditor::paintEntities(const Lumix::RayCastModelHit& hit)
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if (m_selected_entity_templates.empty()) return;
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auto& template_system = m_world_editor.getEntityTemplateSystem();
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auto& template_names = template_system.getTemplateNames();
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int templates_count = template_names.size();
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static const Lumix::uint32 PAINT_ENTITIES_HASH = Lumix::crc32("paint_entities");
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m_world_editor.beginCommandGroup(PAINT_ENTITIES_HASH);
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@ -2950,7 +2950,6 @@ public:
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for (int i = 0; i < m_point_lights.size(); ++i)
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{
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PointLight& light = m_point_lights[i];
|
||||
m_light_influenced_geometry[i].eraseItemFast(component);
|
||||
}
|
||||
m_culling_system->removeStatic(component);
|
||||
|
|
|
@ -452,7 +452,7 @@ static const uint32 CAMERA_HASH = crc32("camera");
|
|||
struct BGFXAllocator : public bx::AllocatorI
|
||||
{
|
||||
|
||||
BGFXAllocator(Lumix::IAllocator& source)
|
||||
explicit BGFXAllocator(Lumix::IAllocator& source)
|
||||
: m_source(source)
|
||||
{
|
||||
}
|
||||
|
@ -499,7 +499,7 @@ struct RendererImpl : public Renderer
|
|||
{
|
||||
struct CallbackStub : public bgfx::CallbackI
|
||||
{
|
||||
CallbackStub(RendererImpl& renderer)
|
||||
explicit CallbackStub(RendererImpl& renderer)
|
||||
: m_renderer(renderer)
|
||||
{}
|
||||
|
||||
|
@ -593,7 +593,7 @@ struct RendererImpl : public Renderer
|
|||
};
|
||||
|
||||
|
||||
RendererImpl(Engine& engine)
|
||||
explicit RendererImpl(Engine& engine)
|
||||
: m_engine(engine)
|
||||
, m_allocator(engine.getAllocator())
|
||||
, m_texture_manager(m_allocator)
|
||||
|
|
|
@ -213,7 +213,7 @@ namespace Lumix
|
|||
m_task.run();
|
||||
}
|
||||
|
||||
ManagerImpl(IAllocator& allocator)
|
||||
explicit ManagerImpl(IAllocator& allocator)
|
||||
: m_fails(0)
|
||||
, m_task(&m_trans_queue, allocator)
|
||||
, m_in_progress(allocator)
|
||||
|
|
Loading…
Reference in a new issue